Global war

Albert Einstain

Chieftain
Joined
Nov 12, 2001
Messages
49
I just found interesting way how to start war without fallng back of all those civs that NOT in war. The solution is simply: all civs should be in the war!
I played at regent level for Greeks. Evil Japanees pushed their city in the middle of my empire. It was not good, since my empire become devided in the to unconnected parts. And, after all, exactly near their city was the rubber. I decide I MUST take this city. Culture and economics didn't help. Maybe culture solution is helpful, but i need this city NOW. So I decided go to the war. It is complicated thing since I play democracy and my economics is relayed on trade with other civs, couple of them in Mutual Protection pact with evil Japan.
So, solution was found quickly. I had prety much money (1300 or something like that) and couple technologies. So by money and technologies I made Mutual Protection pact with everybody I can include Japans friends. It cost big bucks, but it was useful. Then I open the war. In the next turns amazing thing has happend. Almost ALL civs begin war with each other because of cross-mutual-protection-packting. So now I am in the situation of Wild West when each civ in a war with all others (Large map, 8 civs). This situation enable me to do what I want since everybody is too busy keep they a$$ safe. I took some more strategic resources from other civs (on my continent).I was ready for war and I had upgraded all my units (big bucks, but very useful). I feel safe with plenty of artillery and infantry (now I have rubber!)
I don't know how it will end, I am still in the middle of the war, but situation is interesting: Each civ is in a war with all others and nobody want trade or even talk with each other... In this situation if you are ready - you win... Your opinion?
 
I always have at least one such global war per game. well, most of the time I start them myself to push back the AI with the highest score ;) :lol:
 
:goodjob:

Great idea!!!

For the longest time, I was pissed off at the Babylonians on this one game I've got going on a huge map (Regent, 1850s, Iroquois) ... they kept sending stacks of 10+ spearmen and other wanker units to flirt with the edge of my empire.

I set up mutual protection pacts with the Baby's neighbors and actually didn't even have to START the war... Babylon attacked on of their neighbors first.

OF course, MY going to war dragged in all the others... Babylon is getting shredded right now. Gots ta love tanks with a nice infrastructure of railroads so you can apply said tanks at will to wherever you need 'em.

Callahan
 
You didn't get the point. My goal was NOT to wipe somebody specific, but slow down every civs in the game by the mean of global war. I got some dividents like useful resources etc, but the main goal was to stop others and to give to my cive break-away chance, because I was ready from economic and tech point of view (I just got artilery, it is great unit). In general, I recomend wide using of artilery units (long range, two squares) both for attack and for defence.
BTW, I am going to try another strategy of taking cities: long time of heavy artilery bombardment during the war (destroy all culture-producing improvements and reduce population) , and then overcome the city via culture during peace time.
 
Back
Top Bottom