hehehe...things do have a way of evening out don't they?
Huts-thats it basically.I got units early and found the 1 Sioux city UNDEFENDED.I just couldn't resist.Rightly so I spose in a bloodlust.Got Horseback Riding out of it which helped later.That left me free to get rolling.That,in a nutshell,would be the difference.I messed around a bit so I'm sure that pre 500ad is possible and probable by somebody.
I also came under fairly heavy barb activity but my units from huts once again made the difference and I build Horsemen before Phalanx if I can which I could cuz the Sioux "donated" it.
Getting some nons early makes a huge difference in the way a game unfolds.Especially if they happen to be of a four legged variety.This is why it is wise to look around a little before building.No barbs before city.But what comes out is so far RANDOM...although there do seem to be some patterns that emerge after 1000s of games<IMG SRC="http://forums.civfanatics.com/ubb/wink.gif" border=0>
[This message has been edited by Smash (edited April 12, 2001).]
Huts-thats it basically.I got units early and found the 1 Sioux city UNDEFENDED.I just couldn't resist.Rightly so I spose in a bloodlust.Got Horseback Riding out of it which helped later.That left me free to get rolling.That,in a nutshell,would be the difference.I messed around a bit so I'm sure that pre 500ad is possible and probable by somebody.
I also came under fairly heavy barb activity but my units from huts once again made the difference and I build Horsemen before Phalanx if I can which I could cuz the Sioux "donated" it.
Getting some nons early makes a huge difference in the way a game unfolds.Especially if they happen to be of a four legged variety.This is why it is wise to look around a little before building.No barbs before city.But what comes out is so far RANDOM...although there do seem to be some patterns that emerge after 1000s of games<IMG SRC="http://forums.civfanatics.com/ubb/wink.gif" border=0>
[This message has been edited by Smash (edited April 12, 2001).]