I wandered abit and found a decent site.The city square was forest so I had to cut it down which delayed founding the city until 3550bc.I had problems with tech choices and changing research rates but managed a respectable landing date.A mined silk gave the city silk,wine,whale and wheat.
Barbs made numerous landings but,of course,1 city is immune to barb attacks and,with a diplomat,was able to prevent unwelcome pillaging of land improvements.
I built marco's,which is somewhat unsual but not unheard of for OCC and it paid for itself many times in contact,techs and gifts from alliances.
Trade was fairly lucrative with some cargo yeilding 1000+ bonus each.
I ended the game with a population of 4,350,000(size 29)which,according to demographics,had me #1 in population with 1 city.Not a very strong testament for the AI.....
here is a log
4000-a wandering we go
3900-hut-horseman(NON)-I see a river and wheat
3850-I see 2 wheat and wine...hmmm...too many hills and tundra for OCC..lets see whats on the other side of the pattern
3700-hut-horseman(NON)..there is a whale and a possible special but the city square is forest...hmmm..Im gonna cut it down while I look around some.
3550-found Rome
3400-hut-archer(supported)
3350-warrior-Im on a smallish island.Map clicking shows several landmasses within trireme distance and polar access.
3300-Bronze Working-switch to Collosus-1 sheild penalty
2850-Cermonial Burial
2800-hut-archer(NON)..
2700-hut 50 gold-contact England-gift Bronze-peace-trade for Alphabet
2600-archer KIA by barbs
2500-hut-Code of Laws
2300-automate settler to irrigate wheat which is not adjacent to water..works like a charm
2050-hut-50 gold
2000-barbs land(archer and leader)
1950-Monarchy-gift Laws to England-alliance
1900-size 3-revolt
1850-govt-Monarchy
1650-hut-Currency
1600-more barbs(archer and leader)
1550-Collosus-England gifts 25
1400-hut-horseman(NON)
1350-England gifts 25
1250-Writing-temple
1200-size 4
975-library
900-Trade
800-copper caravan-tax 20-70-10
775-size 5
725-Literacy-hut barb horse>terminated
700-coal caravan
625-dye caravan-England gifts 50
525-The Republic-instant revolution-barb leader 100
500-market
350-Map Making-gift to England-share maps
275-grass>silk
250-English gift Masonry
175-Mysticism
75-copper to London(demanded)203 bonus
50-Philosophy>Medicine-Marco Polos Embassy-start we love days size 6-trade Vikings for Construction,Mathematics and Seafaring-alliance-share maps-receive 200
Peace with Egypt-trade for Horseback Riding-share maps
Peace with Sioux-trade for Pottery-share maps
coal arrives in Hastings 192 bonus
------------------------------------------
1AD-colliseum-disband archer-dye to Hastings 220 bonus
20-Astronomy-aquaduct
peace with Russians-gift techs-share maps-trade for Iron Working and Warrior Code
80-end we love size 12-sell colliseum
England 25
120-Vikings 75
England 25
180-Copes Observatory-The Wheel
200-Vikings 100
England 25
220-trireme
260-silk caravan
280-England gifts 100
Vikings 200
300-Banking
320-hut-University
380-hut-Navigation
400-Vikings gift 100
440-Engineering-silk to Canterbury(demanded)486-sell temple-tax 20-80-0
460-Shakes Theatre
500-Economics-build university
520-trade Sioux for Bridge Building-share maps with all
540-harbor-English gift 100-Vikings 100
600-Sanitation-start we love size 12
620-sewer system
660-build bank
700-Vikings gift 150
720-Physics-copper caravan
780-end we love size 21
800-hut 50 gold
820-Invention-Vikings gift 150
840-stock exchange
880-spice caravan
900-Democracy-copper arrives in London(demanded)472 bonus
920-wool caravan-revolt-Vikings gift 150
940-govt.-Democracy-disband trireme in the feild
960-we Love size 21-hut-50 gold
980-Magnetism
1000-galleon
1020-end we love size 24
1040-hut-legion(NON)
1060-diplomat-more barbs have landed
1080-Theory of Gravity-bribe barb legion 82
1120-Vikings gift 200-English Polytheism-hut barb horse terminated
1140-Sir Isaacs College
1160-Gunpowder-spice arrives in Hladir(demanded)726 wool(demanded)428
1180-Chemistry-coal caravan-trade Russians for Atomic Theory
1200-England gifts Feudalism
1220-Explosives-cloth caravan
1260-Metallurgy
1300-England gifts 250
1320-Steam Engine
1340-Vikings gift 75
1400-Electricity-trade Sioux for Conscription-coal arrives in Thebes(demanded)670
1420-coal caravan
1440-Refrigeration-cloth to Thebes 258
English gift 150
1460-engineer
1480-Railroad-barb leader 100
bribe english gold caravan 225
1500-dye caravan-bribe English dye caravan 227
1520-engineer
1530-Chivalry
1540-supermarket
1570-Industrialization
1580-Darwins>The Corporation>Refining-2 dye caravans to Trondheim(demanded)@363
gift all
English gift 75
alliance with Russia-receive 250
Vikings 200
1590-cloth freight
1600-Steel
1610-start we love size 22-Vikings gift 200
1620-gold to Hladir 154 coal(demanded)384
1630-Combustion-spice freight
1650-dye freight
1660-Automobile
1670-superhighways
1680-end we love size 29-sell sewer-England gifts 100
1690-mass transit-sell aquaduct
1700-Nuclear Fission
1720-Leadership-dye to Trondheim(demanded)1014 bonus
1730-Tactics
1750-Machine Tools-England 150-Vikings 50-Russians 200
1754-Electronics-Vikings gift 100-England 150-Russians 200
1758-Miniaturization-factory-spice to Jorvik(demanded)1176 bonus
1760-Computers-cloth to Jorvik(demanded)1080 bonus
1762-Mobile Warfare-research lab city at 100% science tax rate
1766-Robotics-power plant
1768-trade Egypt for Flight..no more Collosus
1770-Nuclear power-offshore platform
1772-dye freight
1774-Radio
1776-manufacturing plant
1778-Advanced Flight
1782-The Laser-dye to Trondheim(demanded)536 bonus
1786-Rocketry
1790-English gift 150
Vikings 50
Russia 200
1792-Space Flight
1794-Apollo
1798-Plastics-no Superconductor offered so I chooose Mono and trade Egypt Tactics for it
engineers busy with pollution every turn..gotta be careful..the O key is very close to P
1804-Superconductor
1812-Fusion Power-sell research lab
1814-sell university
1816-sell library
1824-15 structurals ready
1836-6 components ready
1842-3 modules ready-LAUNCH
43-barracks
44-walls
45-SAM
46-coastal fort
47-alpine troop-disband legion
48-armor
49-howitzer
50-airport
51-fighter
52-fighter-declare war on Sioux(English insist)
53-alpine troop-declare war on Egypt(english insist..they have cities close and want to break the alliance)
54-alpine troop
55-submarine
56-SDI
1857-ARRIVAL A/C
score:287
37%
Mao the Cruel
Barbs made numerous landings but,of course,1 city is immune to barb attacks and,with a diplomat,was able to prevent unwelcome pillaging of land improvements.
I built marco's,which is somewhat unsual but not unheard of for OCC and it paid for itself many times in contact,techs and gifts from alliances.
Trade was fairly lucrative with some cargo yeilding 1000+ bonus each.
I ended the game with a population of 4,350,000(size 29)which,according to demographics,had me #1 in population with 1 city.Not a very strong testament for the AI.....
here is a log
4000-a wandering we go
3900-hut-horseman(NON)-I see a river and wheat
3850-I see 2 wheat and wine...hmmm...too many hills and tundra for OCC..lets see whats on the other side of the pattern
3700-hut-horseman(NON)..there is a whale and a possible special but the city square is forest...hmmm..Im gonna cut it down while I look around some.
3550-found Rome
3400-hut-archer(supported)
3350-warrior-Im on a smallish island.Map clicking shows several landmasses within trireme distance and polar access.
3300-Bronze Working-switch to Collosus-1 sheild penalty
2850-Cermonial Burial
2800-hut-archer(NON)..
2700-hut 50 gold-contact England-gift Bronze-peace-trade for Alphabet
2600-archer KIA by barbs
2500-hut-Code of Laws
2300-automate settler to irrigate wheat which is not adjacent to water..works like a charm

2050-hut-50 gold
2000-barbs land(archer and leader)
1950-Monarchy-gift Laws to England-alliance
1900-size 3-revolt
1850-govt-Monarchy
1650-hut-Currency
1600-more barbs(archer and leader)
1550-Collosus-England gifts 25
1400-hut-horseman(NON)
1350-England gifts 25
1250-Writing-temple
1200-size 4
975-library
900-Trade
800-copper caravan-tax 20-70-10
775-size 5
725-Literacy-hut barb horse>terminated
700-coal caravan
625-dye caravan-England gifts 50
525-The Republic-instant revolution-barb leader 100
500-market
350-Map Making-gift to England-share maps
275-grass>silk
250-English gift Masonry
175-Mysticism
75-copper to London(demanded)203 bonus
50-Philosophy>Medicine-Marco Polos Embassy-start we love days size 6-trade Vikings for Construction,Mathematics and Seafaring-alliance-share maps-receive 200
Peace with Egypt-trade for Horseback Riding-share maps
Peace with Sioux-trade for Pottery-share maps
coal arrives in Hastings 192 bonus
------------------------------------------
1AD-colliseum-disband archer-dye to Hastings 220 bonus
20-Astronomy-aquaduct
peace with Russians-gift techs-share maps-trade for Iron Working and Warrior Code
80-end we love size 12-sell colliseum
England 25
120-Vikings 75
England 25
180-Copes Observatory-The Wheel
200-Vikings 100
England 25
220-trireme
260-silk caravan
280-England gifts 100
Vikings 200
300-Banking
320-hut-University
380-hut-Navigation
400-Vikings gift 100
440-Engineering-silk to Canterbury(demanded)486-sell temple-tax 20-80-0
460-Shakes Theatre
500-Economics-build university
520-trade Sioux for Bridge Building-share maps with all
540-harbor-English gift 100-Vikings 100
600-Sanitation-start we love size 12
620-sewer system
660-build bank
700-Vikings gift 150
720-Physics-copper caravan
780-end we love size 21
800-hut 50 gold
820-Invention-Vikings gift 150
840-stock exchange
880-spice caravan
900-Democracy-copper arrives in London(demanded)472 bonus
920-wool caravan-revolt-Vikings gift 150
940-govt.-Democracy-disband trireme in the feild
960-we Love size 21-hut-50 gold
980-Magnetism
1000-galleon
1020-end we love size 24
1040-hut-legion(NON)
1060-diplomat-more barbs have landed
1080-Theory of Gravity-bribe barb legion 82
1120-Vikings gift 200-English Polytheism-hut barb horse terminated
1140-Sir Isaacs College
1160-Gunpowder-spice arrives in Hladir(demanded)726 wool(demanded)428
1180-Chemistry-coal caravan-trade Russians for Atomic Theory
1200-England gifts Feudalism
1220-Explosives-cloth caravan
1260-Metallurgy
1300-England gifts 250
1320-Steam Engine
1340-Vikings gift 75
1400-Electricity-trade Sioux for Conscription-coal arrives in Thebes(demanded)670
1420-coal caravan
1440-Refrigeration-cloth to Thebes 258
English gift 150
1460-engineer
1480-Railroad-barb leader 100
bribe english gold caravan 225
1500-dye caravan-bribe English dye caravan 227
1520-engineer
1530-Chivalry
1540-supermarket
1570-Industrialization
1580-Darwins>The Corporation>Refining-2 dye caravans to Trondheim(demanded)@363
gift all
English gift 75
alliance with Russia-receive 250
Vikings 200
1590-cloth freight
1600-Steel
1610-start we love size 22-Vikings gift 200
1620-gold to Hladir 154 coal(demanded)384
1630-Combustion-spice freight
1650-dye freight
1660-Automobile
1670-superhighways
1680-end we love size 29-sell sewer-England gifts 100
1690-mass transit-sell aquaduct
1700-Nuclear Fission
1720-Leadership-dye to Trondheim(demanded)1014 bonus
1730-Tactics
1750-Machine Tools-England 150-Vikings 50-Russians 200
1754-Electronics-Vikings gift 100-England 150-Russians 200
1758-Miniaturization-factory-spice to Jorvik(demanded)1176 bonus
1760-Computers-cloth to Jorvik(demanded)1080 bonus
1762-Mobile Warfare-research lab city at 100% science tax rate
1766-Robotics-power plant
1768-trade Egypt for Flight..no more Collosus
1770-Nuclear power-offshore platform
1772-dye freight
1774-Radio
1776-manufacturing plant
1778-Advanced Flight
1782-The Laser-dye to Trondheim(demanded)536 bonus
1786-Rocketry
1790-English gift 150
Vikings 50
Russia 200
1792-Space Flight
1794-Apollo
1798-Plastics-no Superconductor offered so I chooose Mono and trade Egypt Tactics for it
engineers busy with pollution every turn..gotta be careful..the O key is very close to P
1804-Superconductor
1812-Fusion Power-sell research lab
1814-sell university
1816-sell library
1824-15 structurals ready
1836-6 components ready
1842-3 modules ready-LAUNCH
43-barracks
44-walls
45-SAM
46-coastal fort
47-alpine troop-disband legion
48-armor
49-howitzer
50-airport
51-fighter
52-fighter-declare war on Sioux(English insist)
53-alpine troop-declare war on Egypt(english insist..they have cities close and want to break the alliance)
54-alpine troop
55-submarine
56-SDI
1857-ARRIVAL A/C
score:287
37%
Mao the Cruel
