SchpailsMan
Warlord
- Joined
- Jun 9, 2006
- Messages
- 189
Anyone remeber Fallout ? Ok, that's not much Fantasy-like
but still, those ghouls were as close as undead as you'd imagine, and they sure weren't evil. The same goes in Fallout II, and they even find their environmental (sp ?) "niche" by working in highly radiactive areas.
In fact I'm not really interested in that "good undead" idea, but I am tired of always getting the same old stereotyped "bad evil and naughty undead" along with principles like "a good undead is a dead undead... I mean... you know... when it won't move anymore... well, you get the point !"...
Having "not particularily bad" undead my be a possibility so long as you consider they somhow preserved their consciousness. But then again, I don't see a need for it in FfH.

In fact I'm not really interested in that "good undead" idea, but I am tired of always getting the same old stereotyped "bad evil and naughty undead" along with principles like "a good undead is a dead undead... I mean... you know... when it won't move anymore... well, you get the point !"...
Having "not particularily bad" undead my be a possibility so long as you consider they somhow preserved their consciousness. But then again, I don't see a need for it in FfH.