Hellfire
Prince
I guess most people concentrate on land power and usually forego sea and Air power. Sea power is usually used to just pick up those annoying ships the AI over produces, but is most often used to get a land army from point A to point B.
So, do most people simply ignore air power over all?
The AI I've noticed for the most part ignores it, but not always. I once had a problem with Rome building lots of bombers. They inhabited several islands which I couldn't get near because bombers kept bombing my ships and then following up with battleships to destroy them.
The most basic of strategies to stop this is to include stacks of carriers and jet fighters on top of transports. Use the fighters as umbrellas (which you will have to set to air superiority missions by hand) for your ground forces.
Anyone else have any air strategies other than "Build jets for defense, build a whole lot of bombers for offense, and build a few stealth fighters for recon?"
So, do most people simply ignore air power over all?
The AI I've noticed for the most part ignores it, but not always. I once had a problem with Rome building lots of bombers. They inhabited several islands which I couldn't get near because bombers kept bombing my ships and then following up with battleships to destroy them.
The most basic of strategies to stop this is to include stacks of carriers and jet fighters on top of transports. Use the fighters as umbrellas (which you will have to set to air superiority missions by hand) for your ground forces.
Anyone else have any air strategies other than "Build jets for defense, build a whole lot of bombers for offense, and build a few stealth fighters for recon?"