GOTM 05 First Spoiler

4000 Hut=Settler
3960 Y1 founded
3880 Y2 founded
3760 Contact Victoria
3680 Hut=Settler
3600 Y3 founded on Horse, Hut=Settler
3480 Hut=BrW
3440 Y1=Wk1 (Y1 produce Worker)
3400 Y4 founded, Hut=Settler, Y5 founded, Contact Roozvelt.
3360 Y2=Wk2
3120 Hut=114gold
3000 Y1=Warrior1, Y2=Warrio2, Hut=HBR, Research=0%, Gold=100% (+15gpt)
2920 Hut=102g
2800 Contact Napoleon, Y3=Wk3, Wk3 build road (strong requirement)
2720 (+21gpt)
Y1:3 (4)Brk(1)
Y2:1 (28)Brk(2)
Y3:1 (STRV)Ch(7)
Y4:1 (STGN) Ch(6)
Y5:1 (33) Ch(8)
Yurian V (2720bc).jpg
(Yurian V (2720bc).jpg)
2640 (+28gpt), Contact Monte, Contact Saladin
2560 CH1+118g=HA1 (goto Tenoch.)
2520 Hut=50g+Contact Mao
2480 CH+118=HA2 (goto Wash.)
2440 CH+118=HA3 (goto Tenoch.), War Mao (Warrior1=WorkerMao), Beijing def.=2 Warriors
2400 CH+118=HA4 (goto Beijing), Y1=HA5 (goto Mecca), Y2=HA6 (goto Mecca), War Rooz, Wash def.= 2 Warriors
2360 Y1=CH1(CHA7)(goto Paris), Y2=CH2(CHA8), HA2 capt Wash.
2280 CHA8+118=HA8 (goto London)
2240 Y1=CHA9 (goto London)
2000 Y4=CHA10 (goto Paris), Y2=HA11
2160 Y1=HA12
2080 Y1=Scout2, HA4 attack Beijing
2040 Warrior1 attack Beijing (died), HA4 capt Beijing, Y3=Scout3, War Salad, Mecca def.= 1 Arch.,1 Warr.; War Vict.
2000 Y4=CHA13(goto London), London def.= 1 Arch, 2 Warr; War Monte, Tenoch def.= 2 Arch.
1975 HA4+HA5 capt Mecca, HA8+HA9 capt London
1950 War Napoleon, Paris def.=2 Arch.
1925 HA3+HA1 capt Tenoch, Scout1(died)+CHA10(died)+CHA7+HA2 capture Paris.
Yurian V (1925bc).jpg
(Yurian V (1925bc).jpg )

Yurian game = Luck+Luck+Luck+....+Luck !!!
 
Congratulations, Yurian, good game.
Don't undervalue your victory; if I had had your luck, I woudn't have produced Chariots before barracks and I wouldn't have raised gold to 100% so soon, so my victory date would have been much later than yours.
 
@ Yurian. Great game. :goodjob: I don't think anyone will get a faster victory. :crazyeye:

Glad to see someone else got lucky with 3 settlers.
 
jar2574 said:
Glad to see someone else got lucky with 3 settlers.

:lol: I counted four!

But, I agree with jesusin... this is still a well played game and an excellent result.
 
The-Hawk said:
:lol: I counted four!

But, I agree with jesusin... this is still a well played game and an excellent result.

oops, :blush: you're right!

Well that's even better. Now I really don't feel guilty. :goodjob:
 
Contender, going for spaceship.

Key Dates
3800BC: Settler (Hut)
3680BC: Worker (Hut)
3440BC: Animal Husbandry
3440BC: Bronze Working (Hut)
3080BC: Pottery
1675BC: Currency
1050BC: Civil Service
1025BC: Bureaucracy & Slavery
790BC: Academy in Rostov (3-gold city)
580BC: Capital moved to Rostov
480BC: Printing Press (Oracle)


I used warriors for defense, stationing them outside my cities to clear the fog. Every new city was immediately connected to my trade network, so I could pop rush defenders when barbs appeared.

I chop rushed about a third of my workers (29) and settlers (17). I tried to cottage spam everywhere, but I ended up farming half the plains due to lack of food.

davemcw_gotm05_ad1.jpg
 
DaveMcW said:
Challenger, going for spaceship.

Glad to hear it, should be an excellent opportunity for the rest of us to learn about fast spaceship. And, since I played for culture, one less person who will beat my time! ;)

DaveMcW said:
580BC: Capital moved to Rostov

Can you elaborate on the thought process behind this shift?
 
Bureaucracy gives a 50% bonus to commerce in the capital. Moscow was so commerce-poor that I decided to move it.


Here is my empire-wide commerce, before and after the palace move.

davemcw_gotm05_bc580.jpg



Here is the commerce in my capital, under Bureaucracy and under Free Speech.

davemcw_gotm05_ad790.jpg
 
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