Moderator's Caution:
Users should not access and participate in this discussion until they have at least revealed the world map and the potential for contact with all other civs in the game.
*** Discussion and camaraderie are an important part of the GOTM process but it is next to impossible for these discussions to not be labeled as spoilers until after the submission date closes for the game in question. - cracker
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Since some people think it's cheating to post in the spoiler thread while the game is still in place, I decide to create this chitchat thread instead. Please do not post any spoiler or timeline in this thread.
Personally, this game was really tough for me at the beginning because it's at Deity level. However, once I took care of my next door neighbor (you know who), it was a piece of cake to conquer the rest of the world. Believe it or not, I destroyed India and took more than half of his land while loosing just 1 cavalry.
Note: India was the third super power in the world; China was first, Japan was second. India had about the same land mass as China and Japan and they were all way ahead of me in techs.
So, how did I do it? Well, I tell you..it was really the proudest moment ever in my entirely history of civ3 so far. My invasion force were 3 army of knights, 4 settlers, 11 cavalries, and 1 musketeer. That was it! There were no re-enforcement of any kind since my home continent was on the opposite site of the world. The indian defenders were at least three times more than all my units (both at home and aboard) combine. To make the matter worst, their cities were well defended with riflemans and cavalries. But in the end, I destroyed them within less than 20 turns.
Here is the details of this battle.
Anyway, after the Indian war, Japan had become even more powerful than China.
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During the Indian war, all my core cities were producing cannon, rifleman, and cavalry. I was so thirsty and only wine from Japan could satisfy me. Since Japan was the only wine producing country in the entire world and they weren't willing to sell their wines, they gave me no other choice.
I managed to ship about 50 cannons, a dozen riflemans, two dozen cavalries to my new world (previously known as India). Since China was the friendly next door neighbor of Japan, I decided to repeat the same trick again.
What will be next? I don't know. I'm still thinking. I could just build one more city and win by domination or I could just go to war with China. I'm still about 4 techs behide China and I see their tanks moving along my former Japanese border. I'm sure they will develop nuke shortly. I have no fear of tanks since they are no match against my artilleries, but I'm not sure how I'm going to handle the coming nukes. It's a tough decision for me at the moment.
Users should not access and participate in this discussion until they have at least revealed the world map and the potential for contact with all other civs in the game.
*** Discussion and camaraderie are an important part of the GOTM process but it is next to impossible for these discussions to not be labeled as spoilers until after the submission date closes for the game in question. - cracker
------------------------------
Since some people think it's cheating to post in the spoiler thread while the game is still in place, I decide to create this chitchat thread instead. Please do not post any spoiler or timeline in this thread.
Personally, this game was really tough for me at the beginning because it's at Deity level. However, once I took care of my next door neighbor (you know who), it was a piece of cake to conquer the rest of the world. Believe it or not, I destroyed India and took more than half of his land while loosing just 1 cavalry.

Note: India was the third super power in the world; China was first, Japan was second. India had about the same land mass as China and Japan and they were all way ahead of me in techs.
So, how did I do it? Well, I tell you..it was really the proudest moment ever in my entirely history of civ3 so far. My invasion force were 3 army of knights, 4 settlers, 11 cavalries, and 1 musketeer. That was it! There were no re-enforcement of any kind since my home continent was on the opposite site of the world. The indian defenders were at least three times more than all my units (both at home and aboard) combine. To make the matter worst, their cities were well defended with riflemans and cavalries. But in the end, I destroyed them within less than 20 turns.

- I signed a MPP with Japan (Japan was India next door neighbor).
- I declared war, landed my invasion forces, and fired the first shot. The MPP immediately kicked in and it brought Japan into the war. When the #2 and #3 superpower in the world were killing each other, it was just so much fun for me to watch. Because of the 3 armies of knight, the Indians were so afraid to attack me, so they focus their attention on the Japanese.
- In the mean time, I just matched along side the Japanese and the Indian troops. I let the Japanese and the Indians killing each other. Once I saw the Indian spearman defenders fortifing in the city, I knew that city was defendless and was ready to be added to my empire.

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During the Indian war, all my core cities were producing cannon, rifleman, and cavalry. I was so thirsty and only wine from Japan could satisfy me. Since Japan was the only wine producing country in the entire world and they weren't willing to sell their wines, they gave me no other choice.
I managed to ship about 50 cannons, a dozen riflemans, two dozen cavalries to my new world (previously known as India). Since China was the friendly next door neighbor of Japan, I decided to repeat the same trick again.
- I signed a MPP with China (Mao just loved my furs).
- Since some of my ships were still crossing the ocean with more troops, I couldn't declare war on Japan yet. There were a lot of cannons and horses at seas, and I didn't want them to be sunk.
- At the next turn, Japan signed an MPP with China.
Not only that, they also sign the Right of Passage too.
- While still waiting for my last ship to dock, I saw the Chinese navy off the coast of Babylon. Could I really trust that Mao? I wondered what she was up too. I sensed a conspiracy in our MPP. Should I sign another MPP with Japan too? Maybe not, somehow, I didn't think Mao was going to attack within the next turn. So I called Mao up and brought Replaceable Parts from her for 4000+ golds. (better buy it now before she change her mind; could also buy that from Japan, but Mao give me a better deal)
- Finally, all my ships reached their destination. I upgraded all my units to artilleries and infantries. Most Japanese units were infantries and cavalries too.
However, I bet they didn't have a stack of artilleries standing by.
Since Japanese sailors weren't good with direction, a couple of their ships were wandering within my border, I asked them to leave and their motherland "Japan" officially declared war on me.
How rude! Of course, because China (the official #1 superpower in the world) signed MPP with both Japan and me, I had no choice but to wait for Japan to fire the first shot. They did and they just signed their death warrant. China was invading from the north, me and my artillery buddies were firing from the south. The Japanese Empire was no more within less than 20 turns. The Chinese took all of the Japanese islands and about a third of the land, I took the rest. A quick check with mapstat tell me that I was only 3 titles from reaching the domination limit.
What will be next? I don't know. I'm still thinking. I could just build one more city and win by domination or I could just go to war with China. I'm still about 4 techs behide China and I see their tanks moving along my former Japanese border. I'm sure they will develop nuke shortly. I have no fear of tanks since they are no match against my artilleries, but I'm not sure how I'm going to handle the coming nukes. It's a tough decision for me at the moment.