Space victory (contender) 1844 48,779 points
Initial builds: worker, warrior, scout, archer, archer, archer,
Initial research: wheel (3580 B.C.), hunting (3310 B.C.), archery (3010 B.C), pottery (2680 B.C.), bronze working (2350 B.C.), writing (2080 B.C.), alphabet (1630 B.C.) (traded immediately for animal husbandry and masonry), iron working (910 B.C.) (traded immediately for mathematics and fishing/mysticism and later for meditation/sailing).
Other key techs: code of laws (170 A.D.), machinery (215 A.D.), liberalism (1148 A.D. took printing press), gunpowder (1196 A.D.), scientific method (1595 A.D.), electricity (1667 A.D.), railroad (1700 A.D.), computers (1727 A.D.), rocketry (1756 A.D.), fission (1817 A.D.) I did a lot of trading along the way. I never reached the WFYABTA limit with anyone.
Shanghai was founded 1600 B.C. to the north by the pigs and spices. Guangzhou was founded 715 B.C. to the west by the stone. At 0 A.D., I had four cities, was fourth in score and researching music. At the end of the game, I had 28 cities, was top in score by 2000+ points over Alexander, had 48% of the worlds population and 47% of the worlds land, and was researching my first future tech.
Several wonders were built. Great Library (110 A.D.), Hanging Gardens (485 A.D.), Statute of Liberty (1592 A.D.), Versailles (1658 A.D.), Broadway (1746 A.D.), Eiffel Tower (1752 A.D.), Pentagon (1820 A.D.) and Three Gorges Dam (1821 A.D.). I also captured Stonehenge from Vicky and three shrines (one from Vicky and two from H.C.). I also built the Internet and got three or four techs that way.
I did not found any religions, although five spread to me. The AI each founded their own religions. Monty was Jewish, H.C. was Hindu, Vicky founded Confucianism, Saladin was Buddhist and Peter founded Taoism. I never adopted a religion so as to avoid the negative modifiers and switched to free religion as soon as I could.
Unlike others, I didnt have a significant barbarian problem. I lost my starting warrior to a lion on turn 10 (78.7% odds to warrior). I lost the scout to a lion 5 turns after he was built (71.4% odds to scout). My forces killed 19 barbarian archers, 2 barbarian warriors and 1 barbarian axeman (the only one I saw the whole game) in the wild. I also killed several barbs taking three barb cities. I lost my second warrior to a barbarian archer on turn 70. I also lost an axe and one archer to barbs. I never had an improvement destroyed by barbs or any of them even get close.
Monty declared war on Vicky in 160 B.C. He asked me to join in shortly thereafter, which I did. Part of the plan was to keep Monty happy as a buffer between me and Peter/Saladin/Vicky. I gifted him a couple of early techs to get the +4 trade relations are fair and forthright and opened borders with him as well. My first war with Vicky didnt amount to much. I lost a couple of units, she lost a few, I destroyed three scrub cities on our borders and a few improvements to set her back. I signed a peace treaty in 695 A.D. Monty declared war on Vicky again in 1100 A.D. I joined in in 1214 after Monty asked. Alexander and Saladin also joined in. Again, I lost a few units, she lost more and I took and kept one city. I signed a peace treaty with Vicky in 1358 A.D.
I declared war on Huayna Capac in 1136 A.D. Thus began the long slow march to conquer all of his territory. I kept some of his cities, razing others that were not well placed and to keep the maintenance down. Unfortunately, the cultural gaps let Peter sneak in two coastal cities, Alex one and Vicky one. At the end of the game, those cities just had a few land squares due to cultural pressure, although only the English city flipped. I captured Cuzco in 1484 A.D. and took his last city and eliminated him in 1568.
In 1310 A.D. something Ive never seen before happened. Alex declared war on me. He then immediately asked for a cease fire, and demanded a tech (philosophy) as the price of peace. I decided to give it to him, even though he probably couldnt have attacked with much as I dont think he had astronomy yet.
Peter declared on Vicky in 1628 A.D. In 1631 Monty declared on Peter and I declared on Vicky. Alex declared on Vicky in 1646. Vicky was eliminated in 1661, with me taking 3 cities. Peter and Monty signed a peace treaty shortly thereafter.
In 1703 I bribed Peter to declare on Monty. It was time to take Montys territory away from him to expand. I used an explorer to monitor the war, and after most of Montys excess forces had been killed off by Peter, I declared on Monty in 1721. Peter took a couple of Montys cities. I took most of them. Monty was eliminated in 1794 A.D.
After that, I focused on increasing research and developing my production cities, while trying to build enough units to keep Peter, Saladin and Alex off my back. Throughout most of the game, they were pleased, but never friendly. I used the GE from fusion and a GA for a Golden Age, converted tiles to mines and workshops in my production cities and focused on building laboratories until it was time to build spaceship parts. With the exception of the spaceship cities and a couple of cities building units, most cities built research and scientists were assigned. I started the Space Elevator, but it still had four turns to go at the end of the game.
At the time my spaceship launched, Saladin had completed three casings. Alex had four turns left and Peter six turns to build the Apollo program. The UN was never built. Overall, an enjoyable game. Thanks to the game designer.