Firstly, I decided to play
open class though I am clearly a conquest class player (as I quickly found out...) through a case of "Hey it's only warlord, I can beat civ on
warlord! Pah, I'll kick that AI all round the map...". Of course I neglected to remember it was a GOTM fiendishly designed to be difficult evn on warlord.

The AI kicked me all around the map.
Hopefuly, the fact I played on Open won't disqualify me from posting here, because I
should have played on Conquest. In fact, I am
now playing on conquest just to prove I suck, and am getting kicked around the map
again
I played for just under three hours, which took me to a loss at 1802AD when I was still firmly in the middle ages, a bit far in to put any details. But, as it was only a three hour session, I didn't actually make any saves at all, so I have nothing to post.
I took notes to my tactics, and I'd like some suggestions as to where I went wrong, here we go:
After reading pre-game I decided to go for a culture victory of one sort or another. I decided to play as peaceful as I could, just cruise to a 20k or 100k without trying to take out the big scary AI Civs. This tactic seemed to work for a long time...
I moved the worker 1W which was enough to convince me the Island was as tiny as I expected so I settled in place and started a temple build to start boosting that culture. Science on 100% with Map Making as the target.
My one worker ran round the island chopping, roading then mining each square of the map. Starting near babylon.
In 3250BC I started to build the Collosus, this was finished in 1910BC so I built a settler. 1675BC the settler founded Ur on the southern most tip of the Island. Ur started a temple. Culture, culture, culture! In 1600 I built another setler and then started a barracks. The settler founded Ninevah in 1550 on the northern most square of the island and started to build a temple. In 1400 I switched to wealth in Babylon. 1250 Granaries came available and I switched to build them. 1050 I was back to wealth in Babylon.
In 975BC after the ranking popup I was No 2. Yay for bablyon, the backward island nation!
In 730AD Greek cultural borders hoved into view, Map Making was due in 4 turns, so I built a settler ready for when I built the galley. In 670BC I started to build the galley, 750BC the galley was done, I started to build a spearman and sent the galley looking for land. By 470BC I had founded Ashur on the mainland, which was working on a Temple, and started pushing bowmen for some military protection on the mainland. I built a harbour in Babylon, then a settler I'd found more empty space to settle in. In 270AD, Knosos which was right by the ivory did a culture flip. EXACTLY as I'd hoped for.
The AI were refusing all trades for tech. So I switched to build the Great Library at babylon. I was nearly there when greece built it. Damn them.
290AD Sparta flipped, Sparta had the iron. But the iron wasn't in my cultural boundries, so temple time. 440AD I finished the great lighthouse in babylon and in 500AD the iron was mine!
960AD Greece invaded me to terrible cost, I got the french to help me but lost E to the greeks and it was taken back by the french. I paid the indians to help, so the greeks kicked the indians really hard after I paid for peace. I switched back to my culture plan.
I can't post more due to the restrictions, the greeks attacked again later and ultimately wiped me out. There wasn't much to note in the war. But I was dead in 1802 AD. I managed to buy very few techs. The AI just thought it couldn't be done, unless I paid like 400gp for a tech way behind their latest.
Watching the histogram, at 500BC I had about 40% of the histogram on culture. After 960BC as my empire was looted by the greeks, it slowly crumbled.
I know there isn't much detail to go on to correct it and no saves, but any help would be appreciated.
I'd post my end of game save, but I'm into the middle ages a good way (bout half-way?) and the AI are well ahead of me and the whole map is exposed. So other than the above notes, sorry there isn't anything to pick appart too much.