brennan
Argumentative Brit
For those non-expansionists, no there is no mid to late game advantage. You get a scout and better stuff from goody huts, that is it. Standard practice is to make the most of it by building 1 or 2 more scouts as first priority. It seems unlikely that we will start next to other expansionist civs, so go for those goody huts, remember that expansionists never pop barbs from goodies.
I believe that so long as you do not have a settler building, and have no more cities than other civs, there is a fairly good chance of a settler pop too. Ainwood have we still got a chance of this or have you turned settler pops off as an unbalancing variable?
One consideration; 12 civs on standard map will make for a fast tech pace.
I believe that so long as you do not have a settler building, and have no more cities than other civs, there is a fairly good chance of a settler pop too. Ainwood have we still got a chance of this or have you turned settler pops off as an unbalancing variable?
One consideration; 12 civs on standard map will make for a fast tech pace.