Open class, trying to win
I moved the Worker west and decided to settle in place. The Worker
roaded and then irrigated the Cattle tile, then moved on to a Bonus
Grassland which it roaded and mined, then to a forest which was cut
towards the Granary in Paris only to reveal another Bonus Grassland
which was also roaded and mined. At this time the Granary was finished
-- a Warrior and one turn of Wealth had preceeded it -- and next a
Worker was produced which irrigated and then roaded one of the Wine
tiles. The first Worker roaded and irrigated a Plains tile with which
the Four-Turn Settler Factory was completed.
4000 BC 00 Found Paris
2800 BC 24 Connect Wines
2750 BC 25 Four-turn Factory Operational
2710 BC 26 Found Orleans
2670 BC 27 Four-turn Factory Complete
2550 BC 30 Found Lyons
2390 BC 34 Found Rheims
2190 BC 39 Found Tours
2030 BC 43 Found Marseilles
1790 BC 49 Found Chartres Equality with England
1675 BC 53 Connect Horses
1575 BC 57 Found Besancon Equality with Egypt
1500 BC 60 Found Rouen
1450 BC 62 Connect Incense
1400 BC 64 Found Grenoble London finishes the Pyramids
1275 BC 69 Found Dijon
1225 BC 71 Found Amiens
1175 BC 73 Capture Nottingham
I decided to go for monopolies and started researching Mathematics at
100%. In retrospect a bit optimistic, I shaved off only three turns
compared to minimum research. On average I managed to keep research at
79.7% during this time. Luckily I could trade for Pottery in time,
meeting England in 3500 BC. After Mathematics I went for Currency on
minimum, which turned out to be 8.75%: I preferred to lose some coins
and win population growth to assigning a Scientist. In 1450 BC I had a
Scientist in Orleans and between 1175 BC and 1050 BC I had one in
Paris.
Judging from the success of Abegweit I started my war on England too
late, but still managed to grab one city before 1000 BC. I was also
slow in learning Horseback Riding. It simply wasn't available. The
disadvantage of the late attack would present itself in 1025 BC when the
Great Wall was completed in London! That's a hard nut to crack without
Iron.
3500 BC 10 Meet England
3500 BC 10 Learn Pottery
3400 BC 12 Meet Egypt
3400 BC 12 Learn Ceremonial Burial
3400 BC 12 Learn Bronze Working
2900 BC 22 Learn Warrior Code
2270 BC 37 Learn The Wheel
2270 BC 37 Learn Mysticism
2270 BC 37 Discover Mathematics
2190 BC 39 Learn Iron Working
1525 BC 59 Learn Writing England has Map Making
1275 BC 69 Learn Map Making
1200 BC 72 Learn Philosophy
1200 BC 72 Embassy England Great Wall in only 7 turns!
1200 BC 72 Embassy Egypt Great Wall in 19 turns
1200 BC 72 War England We declare and attack with 5 Archers, 2 Spearmen and 1 Catapult. Four Slaves captured.
1150 BC 74 Learn Horseback Riding
1100 BC 76 Meet Scandinavia
1100 BC 76 Meet Japan
1100 BC 76 Meet Greece
1100 BC 76 Learn Code of Laws
1075 BC 77 Discover Currency
1075 BC 77 Learn Construction
1050 BC 78 Peace England IBT
1050 BC 78 War England IBT
1025 BC 79 War Egypt Alliance with England
0925 BC 83 Learn Polytheism from the Japanese
0925 BC 83 Enter Middle Ages
The Quick Start Challenge statistics were the following:
14 Cities
47 Citizens
2 Luxuries
1 Resource
5 Contacts
9 Workers
5 Slaves
2 Catapults
14 Warriors
7 Archers
2 Horsemen
3 Spearmen
2 Galleys
Lacking Polytheism and the three optionals in the Ancient Age. Having
pretty much a World Map.
And that completes the voting of the Più Freddoze jury.