GOTM23 Results and Congratulations

Thanks for the results and congrats to the top players. Their detailed games just enhance my plaing skills.
 
Congrats to all the players who entered and especially those who did well. So many of you did. I was pleased with my result this month only to find myself 52nd. :eek:

:goodjob: for the many great games with 11000+ Jason scores!
 
Yeah, I eventually made my break through ! Always stuck at around the 50th or 60th place or so, and this time I made it to the 24th place. :) I'm eager to see how I did in the Medal series, for this game and for the summer season overall. :scan:

(That could be a nice point where to do something about the GOTMs, but more on that later...)
 
Glad to see some results :D

That once some tough competition. 1160AD domination only gets me 38th?
 
It seems like spaceship and diplomatic victories got the highest bonuses while conquest and domination was fairly low. Which is good for me, because my 1752 diplo victory(my first in a gotm) netted me 105th. I'm running out of time with the current one so I don't know if i'll be able to submit this month but I'm setting a goal of breaking 100th by the end of the year, with either november or december. (I don't think I did very well on the scores with Korea because although I made huge terrain grabs in the late game the Han had a huge tech lead throughout the game and grabbed the spaceship a couple of turns after I entered the modern age) Actually, looking at the scores, it looks like diplo and spaceship losses had the biggest penalties out of all of them too. Still, I may be close to the high-scoring loss for that month.

September was a while ago and I don't remember too much from the game, but I did learn quite a bit from it. The main thing being that I've improved my war tactics a bit, with my early running-over of Carthage(and my third GL capture in a row, including October's, which rocketed me into the early IA) and then setting my sights on the other nearby civs who had great tech leads over me, but I used clever diplomacy to set AI's against each other and then rush in with settlers to plop down an area where I could launch attacks of my own...a tactic which I've used in the past(perhaps too much) but never to great effect.

Anyway, this is a 33 place jump over last month, and hopefully the beginning of an upward trend. Apparently the score sheets use the score you input on the submittal form and most of the time when I sumbit my saves it's not from home(i put on disk and take to school, where they've actually got an outgoing transfer rate that can be measured in k/s) so I don't know my exact score, i usually round down to the lower 100(for example, in 22 my score was actually 2130 or so, i just put 2100 on the submittal form) which in hindsight was a bad idea. When(if) I submit this month, I'll make sure to put down the exact score which could have netted me a few more places had I not been so lazy to not write down the score.
 
Yay

I cracked the top 100

This was the Arab GOTM wasn't it. If it was it was my fav game of CIV ever. That map was awesome.
 
Results!!!!!

Very high scores. Those ansars were great. Congratulations to everyone that beat me, especially to those that kept me out of the top 10.:mad: I don't suppose I will ever be as close again.

I was delighted to have finally made the first page of my printout of results (13th) but sadly fear that I will be a lot lower down in gotm25.

I am intrigued by apparent anomalies in scores: eg Yurian dominated in an amazing 290ad, but scored lower than Mark Cutt who won in a mighty impressive but slower 370ad. Similar discrepancies are present further down the list. Obviously this is a result of score being averaged for all turns played. It could be that Mark Cutt had a very strong start but was a little slower at achieving domination. Alternatively, he may have been running with a higher pop/happiness level. The differences aren't very big but do impact on final positions so it would be nice to understand them properly. Given the general rate of improvement here this could be all important to my chances of keeping in the top 100 in gotm27.
 
I've just been looking at the score graph for Yurian and Mark Cutt using my CRpViewer (I've just uploaded the .crp file to my website), and it shows Mark having a higher score between 975BC and 280AD.
 
With apologies from the GOTM Staff on the tardiness of these results, here they are finally.

Provided I win a medal you can delay the results as much as you want:)
 
Originally posted by Dianthus
I've just been looking at the score graph for Yurian and Mark Cutt using my CRpViewer

Thanks for this. These replays are great fun.

I was intrigued by some of the games by the top players and tried to look up their reports in the forum only to find ... nothing.
Clearly you don't have to post, but you guys who are better than me, how I am supposed to learn if you don't tell me how you did it?

Surely I'm not expected to figure it out by myself.

Special thanks therefore to the top players who did post detailed reports.
 
The color of the Jason score denotes whether the game was Predator (red), Open (black), or Conquest (blue).

Also, it seems the 1.27f games were showing as the version of the game above it in the listing. That's fixed now.
 
Thanks a lot for finally updating the scores!

Congratulations to all great scores in this game. Some really impressive results up there in the top. This was by no doubt one of the most interesting GotM:s ever! At the first look, the desert seemed to be so dry and boring, but then again - the challenge of creating a nice core, using the most of the fertile tiles we had was really funny!

If the scores for the other games keep on coming now I might start to play again :)
 
Originally posted by Offa
I was intrigued by some of the games by the top players and tried to look up their reports in the forum only to find ... nothing.
You're right! I'm not very good in posting my reports (it's mainly a time problem, I often complete my games very close to month's end).
For GOTM23 I wrote two posts.
http://forums.civfanatics.com/showthread.php?postid=1247771#post1247771
http://forums.civfanatics.com/showthread.php?postid=1264471#post1264471
They are not very detailed...
If you want I can PM you my qsc timeline.
 
Originally posted by Kuningas
My game isn't on .crp file :(
That's true. I had problems downloading your .sav from the gotm site. I've PM'd Aeson, but if you want to send it to me I'll update the .crp file when I get home tonight.
 
Originally posted by Mark Cutt

You're right! I'm not very good in posting my reports (it's mainly a time problem, I often complete my games very close to month's end).
For GOTM23 I wrote two posts.
http://forums.civfanatics.com/showthread.php?postid=1247771#post1247771
http://forums.civfanatics.com/showthread.php?postid=1264471#post1264471
They are not very detailed...
If you want I can PM you my qsc timeline.

I didn't mean you.
However I would like your qsc challenge timeline.
Well done on your medal, impressive game.:goodjob:
 
Originally posted by Offa
I didn't mean you.
Ancient Romans used to say: "Excusatio non petita, accusatio manifesta" i.e. "not requested apologies means you feel guilty"...it's true I feel guilty for not posting enough information about my game. I would have never improved my civ skills without the enlightening posts of SirPleb, Moonsinger, Qitai, ...
 
I think that the calculator yields not so good results. Among 100 best players only 5 have won a cultural victory. It is not normal. I understand, that domination or conquest is easier, but the calculator should take into account it. It is possible, that ours 85 and 99 (with Assura) results correspond to a level of game, but it is better than us only 3 received a cultural victory... I think, that it is necessary to reduce weight of a military victory.
Sorry terrible English
 
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