ringwraith18
Chieftain
So let's pretend that Civ IV had governments...what ones would you want? What effects would you have them give? Personally I'd have something like this:
Empire
Prequisite tech -Bronze Working
*+5 free units
*-25% maintainance cost all cities
Republic
Prequisite tech - Writing
*+1 commerce on all tiles already producing at least 3 commerce
*+10% culture all cities
Feudal Monarchy
Prequisite tech - Hereditary Rule
*Farms produce +1 commerce
*+10 free units
Merchant Republic
Prequisite tech - ??
*Merchants produce +2 gold
*+25% production of naval units
Democracy
Prequisite tech - Liberalism
*+1 commerce all tiles that produce at least 3 commerce
*+1 hammer all tiles that produce at least 1 hammer
*+50% War Weariness
Totalitarianism
Prequisite tech - Fascism
*+3 happiness per city
*+15 free units
Obviously I would also change civics so that, for example, Free Speech no longer gives +1 hammers to towns, etc.
How would you guys handle them? What do you think of my ideas, or should I say, civ 3's ideas
Empire
Prequisite tech -Bronze Working
*+5 free units
*-25% maintainance cost all cities
Republic
Prequisite tech - Writing
*+1 commerce on all tiles already producing at least 3 commerce
*+10% culture all cities
Feudal Monarchy
Prequisite tech - Hereditary Rule
*Farms produce +1 commerce
*+10 free units
Merchant Republic
Prequisite tech - ??
*Merchants produce +2 gold
*+25% production of naval units
Democracy
Prequisite tech - Liberalism
*+1 commerce all tiles that produce at least 3 commerce
*+1 hammer all tiles that produce at least 1 hammer
*+50% War Weariness
Totalitarianism
Prequisite tech - Fascism
*+3 happiness per city
*+15 free units
Obviously I would also change civics so that, for example, Free Speech no longer gives +1 hammers to towns, etc.
How would you guys handle them? What do you think of my ideas, or should I say, civ 3's ideas