Graphics Help for my mod

Forcystus

Chieftain
Joined
Sep 22, 2007
Messages
62
Location
Everywhere
Hello everyone, I am currently making a mod pack. It will add another unique unit to each civilization. I am fully capable of doing the scripting.

Graphics is another story.

I would very much appreciate any and all help with graphics.
If you would like to help, please pm me first rather than just make something.

Units Currently Needing Graphics
Spoiler :

Babylon Laborer(Worker)
Aztec Eagle Warrior(Scout)
Incan Chasqui (Scout)
Zulu Udibi (Explorer)
Korean Turtle Ship (Ironclad)
Japanese Ninja (Swordsmen)
Roman Onager (Catapult)
Greek Heliopolis (Catapult)
Viking Long Ship (Trieme)
Egyptian War Barge (Galley)
American Apache (Helicopter)
German Mortar (Anti-Tank)
Spanish Geriund (Horse Archer)


I know the list does not have all of the civilizations on it, I just need to go back home and find the whole list.

Please be aware that they must be compatible for BtS.
 
A lot of these units already exist, you just have to go through the database. I know the Korean turtle ship is in Varietas Delectat, I am pretty sure the Onager is in TAM, I am pretty sure the American Apache and the German Mortar are in the downloads section (I'd check modern era to start), and I have no idea what the hell a Spanish Geriund is. Its time consuming to look for all of these units, but its worth looking and sometimes you come accross something you never thought of.
 
Yes im with Capo on this one.. some of these units are around take a look in the database you will proberly find alot of use full stuff.. like you im adding a second UU to all civs in the game.. I got a Longboat for my Vikings so that one is here somewhere, the same with the Turtle ship and ive made some reskins of the AH64 Aphache and they are i the database and if you want a ninja for japan then there is a set with one you can use I think its by Danrell
 
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