For yet another time the Firaxians did not succeed in taking care of the food supplying system of Civ games. They kept the well-known, classical civilization food supplying method, that is unrealistic and, to me, annoying.
The world's largest cities do not produce the biggest food amounts. Instead, a nation's cities SHARE FOOD SUPPLIES via trade routes, etc., especially in modern times. If such a feature existed:
would allow a mountain-surrounded city to grow normally and ...become a nation's most important industrial centre. Similarly, little important dessert cities, found in rivers' banks, would become a nation's most important food supplier, if the player wished so.
HISTORICAL EXAMPLES:
::The province of Egypt has been the main grain supplier for the medieval Byzantine Empire.
::Modern Northern France gets all of its crops from the southern part or from the french overseas territories.
::The US southern states play the same role for the industrialized northern states.
ANCIENT TIMES: Grain crops were dried and transported over the cities of empires.
MODERN TIMES: Little needs to be mentioned; there are numerous ways of transporting goods and food without risking of spoiling it.
Hopefully, Civ5 will include such realistic and obstacle-overcoming features, although I doubt...
The world's largest cities do not produce the biggest food amounts. Instead, a nation's cities SHARE FOOD SUPPLIES via trade routes, etc., especially in modern times. If such a feature existed:
would allow a mountain-surrounded city to grow normally and ...become a nation's most important industrial centre. Similarly, little important dessert cities, found in rivers' banks, would become a nation's most important food supplier, if the player wished so.
HISTORICAL EXAMPLES:
::The province of Egypt has been the main grain supplier for the medieval Byzantine Empire.
::Modern Northern France gets all of its crops from the southern part or from the french overseas territories.
::The US southern states play the same role for the industrialized northern states.
ANCIENT TIMES: Grain crops were dried and transported over the cities of empires.
MODERN TIMES: Little needs to be mentioned; there are numerous ways of transporting goods and food without risking of spoiling it.
Hopefully, Civ5 will include such realistic and obstacle-overcoming features, although I doubt...