This is great mod. it the best which I play. Thx a lot. I've already make 250h+ with this mod.
But there are some issues for me:
1. Taking (capture) cities is to easy. Always cities battles was very hard and long. Attacking units should take more dmg. Whey I developed dynamite I need only one arty to destroy enemy cities with the garrison. Even if I don't destroy cite to 0 HP the garrison is destroyed. Garrison in cities should take a small DMG. The defence calculation of cities should be much more higher. What is the best now, garrison unit take more dmg., then the same unit outside of cities. Cities should give +100% to defence for garrisoned unit. (or even more)
1a. Cities wall, castles should have higher defence bonuses until you research guns. After you research tech which give you guns cities should be taken easier, but not to easy. Now I need 2-3 units and one gun to take cities.
1b. "Young" cities without any defence buildings are really easy to take.
2. Missile units (archers etc.) are useless as a garrison. They don't give to much defence bonuses. For me the defence values should be calculated as defence bonus + distance attack, not only defence bonuses.
3. Missile (archers, or other distance) units are too powerful vs naval units. Valley guns or next machine-guns are very powerful vs ships. I can kill frigate in 2-3 shots. but ships for close combat have a bigger problem, they cant fight vs any missile units. SO they are easy to kill. For me all missile units should have about -50% vs ships and all arty - 25%. My arty kill frigates in one shoot :/
4. Transport ships are to easy to kill, by missile units. you will kill faster a transport ship with valley gun then if you use a ship. Ship make less dmg in transport ship.
5. Raze should have impact on diplo with all civilizations. More late era it should have more impact, and after you reach industrial era, raze should be forbidden. I heard about razes an cities in Middle Ages, and before, but after that not. More "civilized" world should be more civilized and razes of cities should not be allowed.
I have small thing about tech tree, but I'm at work and I don't have screen shoots to show you something.
But anyway this mode is awesome for me. I'v play on emperor (6) difficulty, at the beginning was hard. now it more easier, I have one civil with similar points to me, rest civs have 2 time less point. They are at war all the time. I have 400 gold+, 80 happines+, atc, but one civilization is near to me (with points), and he is my friend. I don't wont fight with him because he have storng army, and he is on the same islands/continents as I , and I have 2-3 wars all the time. New war near me will be dangerous. So it is funny and good game.
Thx for a mod.
P.s. sorry for my English.
But there are some issues for me:
1. Taking (capture) cities is to easy. Always cities battles was very hard and long. Attacking units should take more dmg. Whey I developed dynamite I need only one arty to destroy enemy cities with the garrison. Even if I don't destroy cite to 0 HP the garrison is destroyed. Garrison in cities should take a small DMG. The defence calculation of cities should be much more higher. What is the best now, garrison unit take more dmg., then the same unit outside of cities. Cities should give +100% to defence for garrisoned unit. (or even more)
1a. Cities wall, castles should have higher defence bonuses until you research guns. After you research tech which give you guns cities should be taken easier, but not to easy. Now I need 2-3 units and one gun to take cities.
1b. "Young" cities without any defence buildings are really easy to take.
2. Missile units (archers etc.) are useless as a garrison. They don't give to much defence bonuses. For me the defence values should be calculated as defence bonus + distance attack, not only defence bonuses.
3. Missile (archers, or other distance) units are too powerful vs naval units. Valley guns or next machine-guns are very powerful vs ships. I can kill frigate in 2-3 shots. but ships for close combat have a bigger problem, they cant fight vs any missile units. SO they are easy to kill. For me all missile units should have about -50% vs ships and all arty - 25%. My arty kill frigates in one shoot :/
4. Transport ships are to easy to kill, by missile units. you will kill faster a transport ship with valley gun then if you use a ship. Ship make less dmg in transport ship.
5. Raze should have impact on diplo with all civilizations. More late era it should have more impact, and after you reach industrial era, raze should be forbidden. I heard about razes an cities in Middle Ages, and before, but after that not. More "civilized" world should be more civilized and razes of cities should not be allowed.
I have small thing about tech tree, but I'm at work and I don't have screen shoots to show you something.
But anyway this mode is awesome for me. I'v play on emperor (6) difficulty, at the beginning was hard. now it more easier, I have one civil with similar points to me, rest civs have 2 time less point. They are at war all the time. I have 400 gold+, 80 happines+, atc, but one civilization is near to me (with points), and he is my friend. I don't wont fight with him because he have storng army, and he is on the same islands/continents as I , and I have 2-3 wars all the time. New war near me will be dangerous. So it is funny and good game.
Thx for a mod.
P.s. sorry for my English.