1606 IBT - Gujarat and Bengal signed a Peace Treaty. Okay, but we now had the upper hand on Bengal, they were a smaller civilization after all.
1607 – Back in the east, I launched a massive attack on the Bengali capital, but it was not enough to capture the city! We both took some tremendous losses here!!
1610 - Patna had been blasted to size 1 by this time and our units had fully recuperated to give it another go. We launched another massive attack. We were down to our last unit, but did take the city including the Dancing Girls GW! WOO HOO!!!

With their war against Gujarat over, we started to see more Bengali attacks, but it was limited to scattered mounted units that we could easily cut down.
The path to Patna was long and arduous, I was getting bogged down in the meat grinder over there and to continue going East taking onto another Capital city would be too much! I made the decision to go south and then cut back up north along the coast to Calcutta!
IBT - Ottomans and Safavids signed a Peace Treaty.
1614 – We rotated a majority of our Cavalry from the East to the South and with the roads finally built, launched a quick assault on the city of Cuttack and then Belasore! Capturing both in the single turn, with no artillery support!

The Bengali, free from any other war had started sending more units to attack West Bengal, but I had got 9 captured Rocket Wala in this sector! I also decided to start disbanding any other artillery that was captured, it was becoming too easy. I think I’ll start playing with this rule again, so it’s more challenging.
1615 – All resistors in these newly captured towns had been put down and there were no enemy tiles in BFC!
1616 – The distances were much longer now and my Cavalry units were outrunning my defenders, but wasn’t; going to wait, we went for Calcutta and captured it!

This was a big city, but there were only 2 Bengali resistors in there, the other 12 citizens were British subjects and they were happy to be rescued! We had no defenders that could secure the city and so I decided to negotiate a Peace Treaty, receiving 20 Gold, 14 GPT and 4 Workers.
And as luck, or bad luck would have it, the game had officially ended when the Safavids reached the Victory Point Limits! These were the final numbers…
Population: 16,081,000 2nd
Land Area: 66,000 2nd
Victory points:
Safavids: 60,685
Ottomans: 51,885
Mughals: 35,715
Bengal: 23,325
VOC: 26,365
Gujarat: 20,300
Logistics:
22 Coolie (many more captured!)
Infantry:
1 Akbar the Great
9 Defender of the Faith
8 Palace Guard (Auto-built w/ Max Limit)
1 Arab Archer
4 Immobile
13 Persian Musketman
6 Rajput Resolvers (Auto-built w/ Max Limit)
2 Firelancer
39 Sikh Guatd
Asymmetric:
15 Fakir (Invisible, See Invisible) (Auto-built w/ 15 Max Limit)
Mounted:
16 Artillery Cavalry
2 Local Cavalry
Artillery:
13 Rocket Wala (many more captured)
Navy:
2 Arabian Sea Dominator
The Safavids had almost doubled us in VPs.