Christopher Poet
Chieftain
Mediterranean 400bc aims to take you to the time of the rise of the Roman Empire and the fall of the Persian empire, allowing you, the player, to decide how history will unravel. Will you play as the Legendary Roman Empire and restore Rome's glory? Will you play as the Greek City states, defeat your rivals and give birth to a new empire? Will you play as the Persian Empire and conquer the undefeated greeks? You now have the power to rewrite history!
PLEASE NOTE:
Not all the factions are going to be historically accurate in their placement. Like the Romans, some of the other cives will be chopped into two or three of the same type but under different leader names. This is just to balance out some of the cives. The only two exceptions to this so far are Carthage and the Persian empires. If you have any ideas on either replacing a cive with another or giving a set of cities to another civ, I am all ears. I would prefer to keep each of the Northwestern cives limited to 3 cities per faction.
***UPDATE 5/19/18***
- Gave House of Brutii an additional warship
- Gave SPQR two warships
***UPDATE: 5/20/18 5:12am***
Tech tree will begin in the Classical Era. As long as you use the recommended mod listed on the Steam Workshop, you will not be able to advance past the Medieval Era. If you dont use the recommended mod, this limitation will not be applied.
This is what I have done far. The following links are of my present progress.
Progress Screenshots:
https://imgur.com/pH2UlEU
https://imgur.com/RmB1oNI
https://imgur.com/ajpaGIp
https://imgur.com/lNTDvM4
https://imgur.com/aJ7SxO8
This is the map I am using to determine city predetermined(Some exceptions may apply)
https://cdn3.vox-cdn.com/assets/4822044/RomanEmpire_117.svg.png
***UPDATE: 5/20/18 5:57pm***
Resources:
For balancing reasons, resource placement will be determined by both strategic value and rarity. Example, Gems only has about 15 locations across the whole map. No more. Wales are only available in the deep waters. Some resources like Bananas won't be available at all as Jungles will not be present on the map. Iron can only be found near mountains. Ect. The goal here is to make expansion almost a must. It also increases the value of trade agreements with other factions and may also be a primary cause to go to war.
***UPDATE: 5/21/18 1:19am*** (Recommended by @SLGray)
The following map will be used to divide the Greek City States into three primary factions. Below is a list of all factions and the cities that will be in their domain.
Peloponnesian League:
- Sparta
- Corinth
- Thebes
- Macedonia
Delian League:
- Athens
- Rhodes
- Miletus
- Thessaly
Independent City States
- Crete
- Patrae
- Naupactus
- Byzentium
Progress Screenshot:
https://imgur.com/J4LYdLw
***UPDATE: 5/28/18 2:36pm ***
- Replaced Celtic Faction with Spanish Faction
- Added the Egyptian Faction
- Added Persian Faction
Screenshot: https://imgur.com/hYJSQrT
***UPDATE: 5/28/18 7:17pm ***
- Divided city-state regions.
- Added Egyptian Cities
- Added Persian Cities
- Set Culture borders
- Renamed a few cities
Screenshot: https://imgur.com/7X3kj2M
***UPDATE: 5/30/18 3:29pm***
- Added Cities to the Persian Empire
- Made the Egyptian Empire smaller
- Changed city-states so color identity would not become confusing.
***UPDATE: 6/2/18 4:10pm***
- Added: Resources
- Added: German Warriors x2 Worker x1 Archer x1
- Added: Carthage Warriors x3 Trieme x6 Workers x3
- Added: Persian Immortals x6 Workers x3 Trieme x3 Workboat x3
- Added: Egyptian Workers x1 Archer x1 Trieme x2 Warriors x1
- Added: Spanish Worker x1 Archer x1 Warriors x2 Workboat x1
- Added: Picts Worker x1 Archer x1 Warriors x2 Workboat x1
- Added: Franks Worker x1 Archer x1 Warriors x2 Workboat x1
- Added: Caledonians Worker x1 Archer x1 Warriors x3
***UPDATE: 6/3/18 1:40am***
========= Added =========
- Leader Name for Persian Empire
- Leader Name for Independent Greek City States
- Leader Name for Peloponnesian League (Greek)
- Leader Name for Delian League (Greek)
- Leader Name for Caledonians (Celts)
- Leader Name for Picts (Celts)
- Leader Name for Franks (French)
- Leader Name for Garamantians (Germans)
- Leader Name for Spanish
- Leader Name for Egyptian Empire
- Add Starting Units (Complete for all city-states and Greek civilizations)
- Open Beta Uploaded to Steam
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1401636471
***UPDATE: 6/7/18 11/20pm***
- Add population to cities.
> Civs.States with 3 cities or less: 3pop capital, 2pop other cities, +1 Luxury Resource
> Civs/States with 4-5 cities: 3pop capital, 2in next closest cities, 1 in farthest cities +2 Luxury resource.
> Civs with 6-7 cities: 4pop capital, 3 in next closest city, 2in third and fourth closest city, 1 on all other cities. +2
Luxury Resources and Monarchy Social Policy.
- Add techs to civs (Done)
- Add some tile improvements and roads
- Title change to 280bc
- Change in Carthage Territory
- Add New City-state
- Adding 2 new civs to replace most of the Persian Empire (Selucid and Pontic)
- Adding cities around the Black Sea (5)
- Selucid, Pontic, and Thrace Units
- Change Selucid from Persian Culture to Greek Culture
- Adding Thrace (Greek)
- Add Thumbnail
- Added Barbarian Camps/Units
Map created by: @Ἀχέρω (On steam)
Permission Granted
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1375204152
Factions:
SPQR - Roman (Purple/White)
House of Julii - Roman (Red/White)
House of Brutii - Roman (Green/White)
House of Scippi - Roman (Blue/White)
Carthage Empire - Carthage (White/Red)
Garamantians - Germans (Dark Green/Gray)
Caledonians - Celtic Tribes (Light Blue/Dark Green)
Picts - Celtic Tribes (Orange/Green)
Franks - French (Bright Yellow/Light Blue)
Peloponnesian League - Greek (Light Blue/White)
Delian League - Greek (Cryan/Gray)
Independent City States - Greek (Cryan)
Persian - Persians (Red/Yellow)
Egypt - Egyptians (Yellow/Purple)
SPQR - Roman (Purple/White)
House of Julii - Roman (Red/White)
House of Brutii - Roman (Green/White)
House of Scippi - Roman (Blue/White)
Carthage Empire - Carthage (White/Red)
Garamantians - Germans (Dark Green/Gray)
Caledonians - Celtic Tribes (Light Blue/Dark Green)
Picts - Celtic Tribes (Orange/Green)
Franks - French (Bright Yellow/Light Blue)
Peloponnesian League - Greek (Light Blue/White)
Delian League - Greek (Cryan/Gray)
Independent City States - Greek (Cryan)
Persian - Persians (Red/Yellow)
Egypt - Egyptians (Yellow/Purple)
PLEASE NOTE:
Not all the factions are going to be historically accurate in their placement. Like the Romans, some of the other cives will be chopped into two or three of the same type but under different leader names. This is just to balance out some of the cives. The only two exceptions to this so far are Carthage and the Persian empires. If you have any ideas on either replacing a cive with another or giving a set of cities to another civ, I am all ears. I would prefer to keep each of the Northwestern cives limited to 3 cities per faction.
========== Update Log ==========
***UPDATE 5/19/18***
- Gave House of Brutii an additional warship
- Gave SPQR two warships
***UPDATE: 5/20/18 5:12am***
Tech tree will begin in the Classical Era. As long as you use the recommended mod listed on the Steam Workshop, you will not be able to advance past the Medieval Era. If you dont use the recommended mod, this limitation will not be applied.
This is what I have done far. The following links are of my present progress.
Progress Screenshots:
https://imgur.com/pH2UlEU
https://imgur.com/RmB1oNI
https://imgur.com/ajpaGIp
https://imgur.com/lNTDvM4
https://imgur.com/aJ7SxO8
This is the map I am using to determine city predetermined(Some exceptions may apply)
https://cdn3.vox-cdn.com/assets/4822044/RomanEmpire_117.svg.png
***UPDATE: 5/20/18 5:57pm***
Resources:
For balancing reasons, resource placement will be determined by both strategic value and rarity. Example, Gems only has about 15 locations across the whole map. No more. Wales are only available in the deep waters. Some resources like Bananas won't be available at all as Jungles will not be present on the map. Iron can only be found near mountains. Ect. The goal here is to make expansion almost a must. It also increases the value of trade agreements with other factions and may also be a primary cause to go to war.
***UPDATE: 5/21/18 1:19am*** (Recommended by @SLGray)
The following map will be used to divide the Greek City States into three primary factions. Below is a list of all factions and the cities that will be in their domain.
Peloponnesian League:
- Sparta
- Corinth
- Thebes
- Macedonia
Delian League:
- Athens
- Rhodes
- Miletus
- Thessaly
Independent City States
- Crete
- Patrae
- Naupactus
- Byzentium
Progress Screenshot:
https://imgur.com/J4LYdLw
***UPDATE: 5/28/18 2:36pm ***
- Replaced Celtic Faction with Spanish Faction
- Added the Egyptian Faction
- Added Persian Faction
Screenshot: https://imgur.com/hYJSQrT
***UPDATE: 5/28/18 7:17pm ***
- Divided city-state regions.
- Added Egyptian Cities
- Added Persian Cities
- Set Culture borders
- Renamed a few cities
Screenshot: https://imgur.com/7X3kj2M
***UPDATE: 5/30/18 3:29pm***
- Added Cities to the Persian Empire
- Made the Egyptian Empire smaller
- Changed city-states so color identity would not become confusing.
***UPDATE: 6/2/18 4:10pm***
- Added: Resources
- Added: German Warriors x2 Worker x1 Archer x1
- Added: Carthage Warriors x3 Trieme x6 Workers x3
- Added: Persian Immortals x6 Workers x3 Trieme x3 Workboat x3
- Added: Egyptian Workers x1 Archer x1 Trieme x2 Warriors x1
- Added: Spanish Worker x1 Archer x1 Warriors x2 Workboat x1
- Added: Picts Worker x1 Archer x1 Warriors x2 Workboat x1
- Added: Franks Worker x1 Archer x1 Warriors x2 Workboat x1
- Added: Caledonians Worker x1 Archer x1 Warriors x3
***UPDATE: 6/3/18 1:40am***
========= Added =========
- Leader Name for Persian Empire
- Leader Name for Independent Greek City States
- Leader Name for Peloponnesian League (Greek)
- Leader Name for Delian League (Greek)
- Leader Name for Caledonians (Celts)
- Leader Name for Picts (Celts)
- Leader Name for Franks (French)
- Leader Name for Garamantians (Germans)
- Leader Name for Spanish
- Leader Name for Egyptian Empire
- Add Starting Units (Complete for all city-states and Greek civilizations)
- Open Beta Uploaded to Steam
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1401636471
***UPDATE: 6/7/18 11/20pm***
- Add population to cities.
> Civs.States with 3 cities or less: 3pop capital, 2pop other cities, +1 Luxury Resource
> Civs/States with 4-5 cities: 3pop capital, 2in next closest cities, 1 in farthest cities +2 Luxury resource.
> Civs with 6-7 cities: 4pop capital, 3 in next closest city, 2in third and fourth closest city, 1 on all other cities. +2
Luxury Resources and Monarchy Social Policy.
- Add techs to civs (Done)
- Add some tile improvements and roads
- Title change to 280bc
- Change in Carthage Territory
- Add New City-state
- Adding 2 new civs to replace most of the Persian Empire (Selucid and Pontic)
- Adding cities around the Black Sea (5)
- Selucid, Pontic, and Thrace Units
- Change Selucid from Persian Culture to Greek Culture
- Adding Thrace (Greek)
- Add Thumbnail
- Added Barbarian Camps/Units
Map created by: @Ἀχέρω (On steam)
Permission Granted
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1375204152
Last edited: