AlessandroPozza
Chieftain
- Joined
- May 19, 2010
- Messages
- 13
Hi.
I started creating my own mod, following Kael's tutorial [http://forums.civfanatics.com/showthread.php?t=385009].
I only made some minor XML changes, like changing yields' amounts of terrains (like Jungle Food + 1 -> Food -1).
and I'm pretty sure to have done that correctly (no language errors), strictly following the tutorial.
I builded it succesfully.
I can find the mod in the mod section when I run the game.
It's loaded wthout errors.
...but simply there isn't any change at all.
I'm afraid that I missed an important step.
Unfortunately, Kael's tutorial lacks on information about the correct steps to take from when you've finished changing the XML to when you load the mod in the game.
After you've finished writing the XML elements, what you have to do?
Just hit the Build command?
I started creating my own mod, following Kael's tutorial [http://forums.civfanatics.com/showthread.php?t=385009].
I only made some minor XML changes, like changing yields' amounts of terrains (like Jungle Food + 1 -> Food -1).
and I'm pretty sure to have done that correctly (no language errors), strictly following the tutorial.
I builded it succesfully.
I can find the mod in the mod section when I run the game.
It's loaded wthout errors.
...but simply there isn't any change at all.
I'm afraid that I missed an important step.
Unfortunately, Kael's tutorial lacks on information about the correct steps to take from when you've finished changing the XML to when you load the mod in the game.
After you've finished writing the XML elements, what you have to do?
Just hit the Build command?