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Help creating a civilization

Discussion in 'Fall Further' started by The Crying Man, Jun 24, 2016.

  1. The Crying Man

    The Crying Man Chieftain

    Joined:
    Jun 12, 2016
    Messages:
    11
    i want to create a new civilization for ashes of erebus but i do not know exactly what i will be getting into, could someone please help?
     
  2. black_imperator

    black_imperator Chieftain

    Joined:
    Dec 4, 2005
    Messages:
    1,193
    first things first, it would be better to ask these things in the rise from erebus subforum ^^

    Other than that, if you want to look at what's required for making a new civ, i think the best is to look at one of the modules of AoE ( Dural, Frozen and Hamstalfar are three modular civilizations that give a good idea of how much work is needed to make one).

    If you need some further explanation, don't hesitate to send me a pm
     
  3. Calavente

    Calavente Richard's voice

    Joined:
    Jun 4, 2006
    Messages:
    2,617
    Location:
    France
    I would say the harder part are the following:
    - full mechanics (and implementing them)
    - unique art
    - balance
    - Ai playable

    that said, making small spells, and UU / UB is not too much of a problem (save for the graphics).
     

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