Help: How to Add a Unique Building without Replacing Others in SQL

Zerienga

Chieftain
Joined
Jan 17, 2016
Messages
10
Hello, I was wondering how I would add a new building to only a single civilization in SQL without replacing other buildings. I've managed to add the brand new building to the game so that any civ can build it, now I'm just trying to make only my civ be able to build it. I know that I can just override an existing building to make it unique, but I wasn't looking to replace any current buildings. Any help would be appreciated.
 
  1. In the building's BuildingClasses set "NONE" as the "DefaultBuilding" within the class.
  2. Then use table Civilization_BuildingClassOverrides to assign the building you've created as a unique from within that class to the civilization you want to have be able to construct the building.
  3. Game does not care for the purposes of Civilization_BuildingClassOverrides and BuildingClasses whether or not there is a "default" building within the Building-Class. Though the building's civilopedia page may look a little odd because it is a unique replacement for "NONE".
 
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