Help me understand stability?

OK, now I have a question regarding economic stability. This means the economy needs to keep growing - does that mean tax revenue or does it mean coins harvested from my tiles? So if I build a new city/increase the number of coins a city harvests, economic stability will go up? Also, a golden age would actually damage my economic stability because it would raise up my 'baseline' higher?
 
I understand that it means commerce raised by your civ, not tax revenue (gpt). If I have this incorrect, I'd like to know also.

A Golden Age is a double-edged sword: it will raise your economy stability temporarily but will cause you to then suffer a hit to your economy stability when the commerce boost disappears. Your shrinking economy after the Golden Age will cause you a stability downturn for a period.

I think that the idea is your Golden Age should give you other benefits (such as Wonders built with the extra production or cities conquered with your newly produced units) to off-set the post-Golden Age slump.
 
I was just playing a game where I had pretty reasonable expansion. Nevertheless, my economy drove me down into a collapse. I had two golden ages right after another, complete with the Mausoleum to double their length, and I strongly suspect this might be the reason why I lost the game. I believe it would have been better to settle the great people for a permanent commerce benefit.
 
Just remove the Golden Age slump, it's counter-intuitive.
 
Yea longevity with Greece is tough. I thought that conquering Egypt would be the answer as they have plenty of places to build cottages, unlike Greece, but even with a very early conquest of Egypt I still had a 1 star economy later in the game. This was after I had a very nice game as Japan with 4-5 star economy most of the time.

I had 3 GA's in that game too but like some here I wondered whether that was actually a good thing though it helped me out in the short term obviously, as soon as it was over, like a bad hangover, my stability was worse than before. At the end I took Italy and had culture running at 50% but it was too late.

You really have to place your cities carefully with Greece. The Greek economy rating seems to be similar to the foreign rating you get with Egypt, very difficult to avoid a bad mark here. A bit surprised that my expansion didn't get much higher than 3 stars after absolutely decimating the barbs over and over again. Will try building the economy more slowly and also perhaps building more cities in Greece itself next time.
 
Am I right in assuming that you get a single plus or minus per (3 turn?) assessment period, no matter the size of your expansion/contraction?

Cheers, Luke
 
Yes I believe thats the case.

Getting back to Greece this in a nutshell is the problem: no matter how many vassals I get, how good my civics were, no matter I had 80% approval rating and 4 vassals with viceroyalty the economy rating kept me down to at best shaky.

I've learned to not bother doing cottages until at least the medieval era; since the majority of your expansion and wonders comes in the classical era that should be enough to carry it through without an issue. If you cottage too quickly I've found with the compacted size of Greece/Greek Empire you peak too soon and the penalties start adding up without enough room to grow.

While commonwealth may seem like an obvious choice giving up the bonuses you receive for your vassals is a tough call. Moreover, the economic penalties you have already incurred will not go away. A possible strategy might be to beeline to liberalism early on and forget about the historical techs if your goal is simply longevity.

Turkey is another problem, no matter what you do early conquest, let them live, or kill them later on it is going to be a problem. I think it might be best to avoid Asia Minor all together if you are again only playing with longevity in mind.
 

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Trying going the conquest route (expand and go to nationhood/police state/communism) and liberate cities after you have 20 cities. You'll get to very solid by the end of your game in the 19th or 20th century.
 
You can bearly get to 10 cities with Greece, nevermind 20.
 
i think this is norma tat greece is not very stable.
It was not really a country but independant states, so it is normal that they can't have big empire. After alexander's death the empire hes been divised.

Greece heve never been a very large empire(alexander empire was macedonian) so it is normal that she collapse easily.
 
Am I right in assuming that you get a single plus or minus per (3 turn?) assessment period, no matter the size of your expansion/contraction?

Cheers, Luke

No, the size of the GNP change does matter, up to a limit. So if you know that your GNP is going down (because plague, end of a Golden Age, etc.), you may as well make it go down as much as possible and build it up again. Although stability does decrease faster than it increases.
 
I've learned to not bother doing cottages until at least the medieval era; since the majority of your expansion and wonders comes in the classical era that should be enough to carry it through without an issue. If you cottage too quickly I've found with the compacted size of Greece/Greek Empire you peak too soon and the penalties start adding up without enough room to grow.

Hm. Is there any realistic justification for such stability mechanic? I mean, are there any historical examples of a country deliberately restricting its economic growth in order to enable a longer growth period?
 
hey, right after you finish your GA pillage your cottages/villages/hamlets/towns
 
You can bearly get to 10 cities with Greece, nevermind 20.

Nonsense, this is just not a true statement. Perhaps you cannot get to 10 cities with Greece, but I can and have regularly done much better than that.

In my best Greek game to date, I got to circumnavigate the world in 385AD and I had 15 cities at this time. I love the Greeks in RFC.
 
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