Help me with chopping/harvesting

Roblord

Chieftain
Joined
Mar 29, 2004
Messages
71
Location
Detroit, MI
Title says it all. It's not that I don't get the concept of chopping...I do. Having things now is better than later. I get that. What I have trouble wrapping my head around is when and where and for what reasons. Example: I have a Hills/Forest tile. To me, that seems like a pretty good tile...especially as I can put a Lumber Mill on it. And Tundra Forest...would I ever chop those to have....plain Tundra? I never know when to chop...so I typically just don't. Also...if I chop good squares...what do I put there instead.? The Forest Hills above is now a Hills....just mine/district then?

This all applies triple when it comes to harvesting. I've never harvested a tile. Feels wrong to lose a resource FOREVER. I'm trying to improve my game though...so trying to learn/justify when this might be worth it. When do you all harvest?

I'm currently playing on Prince(Marathon speed usually) and consider myself an average player at best. I've had good games as England, Rome, and Spain and pretty poor ones with Mongolia, Cree, and France off the top of my head.
 
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When do you all harvest?
Some things early but normally you are too busy to get builders early as you are expanding and the chop strength is not high.
The main principle of civ 6 is to have an expansion phase when whether by war or growth you expend the majority of your efforts on expansion. After some time your chopping becomes more valuable which is typically around Feudalism and this s sort of the next phase, chop lots after you have expanded and this slingshots you closer to your goal. So for example chop in your libraries and other required buildings like markets.. save some chop for lvl 2/3 buildings and needed late wonders.
This link is a little old but still fairly value and provides a good example.https://forums.civfanatics.com/thre...ting-trade-yields.624280/page-3#post-14918177
 
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