help needed to conquer persia

Incredible the way you guys handle with the AI :worship: :clap: . Maybe I should be more aggressive :sad: . I'll see if I do the same as you did. Just nuke 'em.
 
It will become a pain for a bit with them getting more hots than me, but I can get the cities back on line faster. In fact they do not get theirs back at all so far.

I switched tactics a bit and now launch all icbm's each turn at a different large city to wreck their empire.
 
It took forever to get the armies built and the pentagon is 2 turns away. I am cranking out MI's for them now. I have killed off all bombers and subs and they have no access to the sea. The moment ships come I kill them.

Been slowly bombing off the jets in any city they are in. They fire off a few nukes in most turns. They only have a few metros left now. Global warming hits about 6 to 7 times a turn, but so what.

I sold off all unis and all walls. All labs and a few barracks that are not going to be used. I am about to use the tacticals as I have managed to mass all the subs.

Once the armies are filled, it is off to kill them. Nothing they can do now but die. I have wreck more than 20 metros so no rush to head over.
 
Hold the phone, you forgot to tell us that you had already lost the game by UN vote.

I went ahead and finished, what I thought was a domination win and boom the game did not end. So anyway you could have in fact run over them, they never were even a threat, just some annoying nukes on a few occasions and lots of global warming (I helped).

Many times they had one or two nukes and would hit 1000%, oh well. I sent about 300 nikes before I finally sent in the armies (~15). Never did use all the MA's you already had.

I see you had the leader in 1812, why did you not use him for an army? That would have sped up things a lot. So many cities, I figured you had the academy built, but I just could not find it. Turns out you never had an army.

If you want to have scores of cities and play into the modern ages, you need lots of slaves to handle the pollution and any fallout. You need to trim the ai to lower it global warming tendencies, if you want to avoid the work.

Good luck
 
Heres what you do, take really ancient units(as ancient as you can get) and build ALOT of them. Sprinkle in some MA(enough to take one of the cities on the very southern tip) take a town at the southern most city on his land.

When the comp sees how many units you have he will acces it as being a major threat(even though there all really ancient units) and send his whole army at that one southern town.

Have your real attack force waiting above the norhern tip, when he siks his whole army on the south tip unleash hell on hte north-eastern peninsula(divide your men so you take all the cities on that peninsula.

Once you grab the tip, create a nuke zone on the part that leads to his main continent, anything that goes on that small peice of land...NUKE IT!!! then just hold that peninsula for 12+ turns and then sue for peace.

Once you have peace youl have a nice fat chunk of his land and an entryway into his mainland, this should make taking the rest of him out way easier.
 
Wow.. i've never seen a game where everyone got all the techs... let alone built such huge armies so early in the game (1908 in one of those screenshots?).

im not really that far along in difficulties but still.. impressive..
 
ya, ont worry, eventually youl become so naturaly efficient at he game youl be hitting modern age in the 1700,s.

Just curious though. is this a one on one game(hope that hasnt been askede yet.
 
nah, me and persia just conquered everything else between our path of victory :king:
 
Rwedgie said:
Wow.. i've never seen a game where everyone got all the techs... let alone built such huge armies so early in the game (1908 in one of those screenshots?).

im not really that far along in difficulties but still.. impressive..

Well the game was lost, maybe as early as 1400AD, when the UN was built. If so you had another 100 turns or so of playing you could get a lot done.

Another thing that I just noticed is that this is an AP game. That would have been nice to know before giving advice. I should have realized it when I was cranking out armies in 2 turns. I normally do not build manufacturing plants, so I just figured that was the reason.

So in AP you will expand twice as fast as normal, in fact it is annoying how fast you pop settlers.
 
Ahhh, AP.. that makes sense. I couldn't stand to play on AP I don't think. Too fast.
 
ya i cant play without ap, the only downside is that you build stuff so fast the maintinence builds up quick so you end up using wealth alot which doesnt look very proffessional.
 
GeneralZed did you ever finish it? I finally did, it was a real pain, so many global warmings and moving lots of workers. Looks like this:
 
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