Hello.
I saw the 'balance-civilization' mod and decided to make it in my version.
But there are several problems.
I wanted to change the traits of England as like this.
->Sun never sets: not only 2 moves, also +3 bombard(60% for land) and supply(+2hp per turn) +3 navi(60% for sea).
I have a success to make it by modifying the 'original' XML of Civtraits but I couldn't make it some 'mod' that can be selected or not.-Balance-civlization uses 'upgrade' command but it does not work well with those many promotions since I gave several at once.
How can I do this?
Also I couldn't find where I should modify it to change the 'description of changed trait'
Also I gave Ottman instead of 50% sea babarian conversion, I gave them 'removing the unhappiniess from number of cities' by modifying the original XML also.
I hope I can make it a mod. And again, I couldn't change the description since I couldn't find it.
Please help me guys.
Finally this is my plan of new balance(Well actually not balance, rather for 'unique power' of each civilization)
1.India- No touch. powerful enough
2. China-No
3. Greece-No
4. Siam-No
5. Babilon-No
6. Iquias-1 prod for jungle by longhouse too.
5. Arabia- 8 golds per trade route instead of 1. At last, they will be rich while india ottman save money for happiness and china gets a good general and +4 for paper maker.
6. Ottman- No unhappiness by number of cities
7. England- Almost invincible Navy(Navy is weak for this game anyway)-> Supply, 60% for sea and land, range+1, move +2
8. Russia- 4 product bonus for strategic resources. Now they will be able to get some powerful 'product' city.
9. America- Buying tiles reduces by 80% so only 1/5. They can buy tiles very easily.
10. Egypt- Wonder for 75% instead of 25%. So their power is a combi of burial ground and Wonder.
11. Aztec-100 culture per killing. Culture monster.
12. France-3 culture instead of 2.
13. German-Babarian conversion is too random and sometimes too weak sometimes a havoc. I change it to 1 free promotion for open terrain.
14. Rome- 25%->35%. slight increase.
15. Japan-No. their armies are strong anyway.
16. Persia- 100% of golden age
17. Songhai- 3->5 time for raze
I saw the 'balance-civilization' mod and decided to make it in my version.
But there are several problems.
I wanted to change the traits of England as like this.
->Sun never sets: not only 2 moves, also +3 bombard(60% for land) and supply(+2hp per turn) +3 navi(60% for sea).
I have a success to make it by modifying the 'original' XML of Civtraits but I couldn't make it some 'mod' that can be selected or not.-Balance-civlization uses 'upgrade' command but it does not work well with those many promotions since I gave several at once.
How can I do this?
Also I couldn't find where I should modify it to change the 'description of changed trait'
Also I gave Ottman instead of 50% sea babarian conversion, I gave them 'removing the unhappiniess from number of cities' by modifying the original XML also.
I hope I can make it a mod. And again, I couldn't change the description since I couldn't find it.
Please help me guys.
Finally this is my plan of new balance(Well actually not balance, rather for 'unique power' of each civilization)
1.India- No touch. powerful enough
2. China-No
3. Greece-No
4. Siam-No
5. Babilon-No
6. Iquias-1 prod for jungle by longhouse too.
5. Arabia- 8 golds per trade route instead of 1. At last, they will be rich while india ottman save money for happiness and china gets a good general and +4 for paper maker.
6. Ottman- No unhappiness by number of cities
7. England- Almost invincible Navy(Navy is weak for this game anyway)-> Supply, 60% for sea and land, range+1, move +2
8. Russia- 4 product bonus for strategic resources. Now they will be able to get some powerful 'product' city.
9. America- Buying tiles reduces by 80% so only 1/5. They can buy tiles very easily.
10. Egypt- Wonder for 75% instead of 25%. So their power is a combi of burial ground and Wonder.
11. Aztec-100 culture per killing. Culture monster.
12. France-3 culture instead of 2.
13. German-Babarian conversion is too random and sometimes too weak sometimes a havoc. I change it to 1 free promotion for open terrain.
14. Rome- 25%->35%. slight increase.
15. Japan-No. their armies are strong anyway.
16. Persia- 100% of golden age
17. Songhai- 3->5 time for raze