Okay, the log files didn't help, because it looks like you never actually got to the point where it'd try to load them. Some of the things I've spotted directly SHOULD have given errors in those files, so either you never turned on the logging in your config.ini file (most are off by default), or something else is seriously wrong with your installation. For instance, the Lua.log should have had a TON of startup information in it when you try to begin a game, and you had almost nothing.
Looking at the files, I can see a few obvious bits. For instance, take this:
Code:
<BuildingFlavors>
<Row>
<BuildingType>BUILDING_BLOOD_TEMPLE</BuildingType>
<FlavorType>FLAVOR_CULTURE</FlavorType>
<Flavor>20</Flavor>
<FlavorType>FLAVOR_GROWTH</FlavorType>
<Flavor>40></Flavor>
</Row>
</BuildingFlavors>
Besides the fact that, as a previous poster told you, it has to be written as Building_Flavors, there's also the simple fact that you can't do XML this way. You MUST write it as
Code:
<BuildingFlavors>
<Row>
<BuildingType>BUILDING_BLOOD_TEMPLE</BuildingType>
<FlavorType>FLAVOR_CULTURE</FlavorType>
<Flavor>20</Flavor>
</Row>
<Row>
<BuildingType>BUILDING_BLOOD_TEMPLE</BuildingType>
<FlavorType>FLAVOR_GROWTH</FlavorType>
<Flavor>40></Flavor>
</Row>
</BuildingFlavors>
It's just how the system works.
But there's an even bigger problem. In MayaCiv.xml, there's this:
Code:
-<GameData>
-<Civilizations>
-<Row>
See those minus signs? Those can't be there. What happened was, you opened the old XML in a web browser (like IE), and when you did the cut-and-paste, it brought along the minus signs IE uses to collapse a level. You have to delete those for anything to work, because it's no longer an XML syntax. Many of your files are like this. Easy way to tell: try to open up your own XML files (double-click on them). If you get a blank page, it means you had invalid XML like this.
So fix all of that, go turn on all of the logging, and see what happens. Then get back to us.