chillbaka1
Chieftain
- Joined
- Nov 13, 2016
- Messages
- 46
I need some help figuring out how to add in additional formations that extend past armies. While experimenting with some AI tweeks, I set the PrereqCivic in UnitCommands for "Form Corps" and "Form Army" to null. The results were great, many more cities were taken throughout the game, they defended cities more effectively, and the AI did not run into its typical "um... how and where do we move, theres units everywhere" problem. It seems to have slightly fixed the 1 UPT issue, but I believe it could be better. (I at least want to try)
The only problem is, I have no idea how to start going about doing this. I know what changes to make in GlobalParameters and UnitCommands. I figured that I will need to add in a command somehow to form additional formations, update some part of the code to make math work correctly, 2+2=4 instead of the current 2+2=3. (corps + corps = army) Ill probably need to add some UI aspect as well, along with new descriptions to civics, ect. I just don't know which one i should start on first, and exactly where to add in new things.
The only problem is, I have no idea how to start going about doing this. I know what changes to make in GlobalParameters and UnitCommands. I figured that I will need to add in a command somehow to form additional formations, update some part of the code to make math work correctly, 2+2=4 instead of the current 2+2=3. (corps + corps = army) Ill probably need to add some UI aspect as well, along with new descriptions to civics, ect. I just don't know which one i should start on first, and exactly where to add in new things.