Help with a mod (kinda?)

bdfett

Chieftain
Joined
Dec 4, 2005
Messages
19
Hey. Im trying to make a small mod, mostly for myself that would make it so that time started going in months starting at the 1900s. Also, the mod would make it so that technology and buildings would take as long to achieve as they would in marathon, but units would only take as long as they would in normal time. Any help that could be offered? Thanks!
 
bdfett said:
Hey. Im trying to make a small mod, mostly for myself that would make it so that time started going in months starting at the 1900s...


not sure on this sorry :blush:



bdfett said:
...Also, the mod would make it so that technology and buildings would take as long to achieve as they would in marathon, but units would only take as long as they would in normal time. Any help that could be offered? Thanks!

you can change all values in the CIV4HandicapInfo.xml

just pick the handicap level (settler/noble/prince/etc) that you modded

you can change the buildings percentage separate from the units percentage (see taglines in that file)

100 = 100% (I Think 100% is the Noble setting)

Any value less than 100 it is easier (shorter) to build

Anything greater 100 is harder (longer) to build

You can change AI and Human player rates here


REMEMBER to copy the orginal files and edit the COPY! :)


hope that helps ;)
 
Thanks soooo much! =] How did they make the months in the ww2 africa campain though?
 
thats for scenarios you change the years to seasons months weeks or days
 
bdfett said:
Thanks soooo much! =] How did they make the months in the ww2 africa campain though?


Im not sure.... I suggest examining the XML files in that mod...

But I have a suspicion its a python/SDK thing and I dont know how to code that :sad:
 
Back
Top Bottom