Help with an overall strategy I suck.

steve dave

Chieftain
Joined
Mar 17, 2002
Messages
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I have started playing the game on warlord and I just don't know how to get things going. I think I am trying to play like I did in CivII and those strategies aren't working. So if you could just give me some overall strategies it would be very helpful and appreciated. Thanks in advance. I just get bullied to much and fall behind too quickly.
 
Build settlers and workers. Give in to demands if you are not ready for war, it's cheaper than supporting an army anyway. Build more settlers and workers. Improve your terrain and get marketplaces. Build more workers.
 
Build lots of settlers. Grab as much land as you possibly can. Then have each city build 1-2 workers and use those workers to improve the tiles ASAP. Try getting Literacy as early as possible so you have a head start on the Great Library wonder before the AI get it. As much as possible, stay in Republic, and later Democracy government.

Be sure to have library and university in all your productive cities to help research and when a city run out of things to build, crank out military units.
 
Originally posted by steve dave
I have started playing the game on warlord and I just don't know how to get things going. I think I am trying to play like I did in CivII and those strategies aren't working. So if you could just give me some overall strategies it would be very helpful and appreciated. Thanks in advance. I just get bullied to much and fall behind too quickly.
If you started on warlord and find that it doesn't work out well, switch back to chieftain and get a better grip on the game. That's where I started too.

In short, my first strategy tip would be to expand, expand and expand. Send out a scout to clear the map, and follow with settlers as fast as you can. Build that first temple to get culture and take it from there.
 
My basic approach:

The Pillars of Power:

1. Fruit of the earth (i.e. Food, Commerce, Shields and Resources(strategic and luxury)

2. Science

3. Military

4. Culture

Maximise all of these to the best you can.
 
I usually play my games on diety, but it still can help here. You need to exand rapidly while at the same time create workers and temples to create your infastructure and expand your borders. The first parts of this game is massive, frenetic land grabs to try to get more land to prepare for later Time periods. Once you have the land you need after the land grab, you can start building up your army to a larger size and begin to get people off your back. You will need an army throughout the entire game, but the earlier nad bigger it is, the better.
 
Tips on starting the game right.

1. mass build settlers to keep up with the ai civs
2. explore a ton to get the goodie huts and hope for science
3. build walls (even more important than civ2)
4. because of the lack of mining from the begining starting cities with hills, forests, and other shield rich areas are a must.
 
in the few games ive played i get like 5 cities up and fast tech to swordsmen. then i 'borrow' my nearest neibors cities. I hate building tons of settlers so i let the enemy do it for me. but i play on cheiftan so im not sure if this helps any. I havent finished a game either i get sick of the long turnwaits
 
All of the advice above is good, but when you first start to play the game it absolutely does feel overwhelming. There are so many things to do at the same time. However, if you play 10 games you will start to see what things work and what don't. You can be helped along in this process by reading some of the articles in the War Academy. Get to the War Academy by going to the Main page and looking in the left sidebar. The articles are posted in chronological order so some of the older articles may not have been written for the newest patches to the game. To get the latest patches go here:

http://www.civfanatics.com/civ3patches.shtml

And have patience. It takes a lot of learning to rule the world.
 
I agree with expand, expand, expand!

BUT, you also need to get some defense in your new cities right away. If you have a lot of undefended cities you will get bullied around. But if you have at least one spearman defending each city and at least one or two offensive units (like Horseman or Swordsman) at each border, you will not get pushed around too much. The AI ain't stupid and will go after easier prey.

My initial game strategy. I typically play China or Egypt at Warlord to Regent level, but this works with other Civs I've played.

1) Build first city, 90% of the time on the first square provided. At *most*, move one square but if you don't settle in the first turn or two, you will be way behind.
2) Pop out a Warrior to explore
3) Pop out another Warrior, Archer, or spearman, depending on your tech. Use to explore and defend the capital
4) Your city should now be near a 2, build a settler. All this time your Worker should have improved a tile or two and is building a road to your next city location.
5) Send your settler off. What I build now really depends what it going on. Typically I build a barracks.
6) New City should immediatly build Walls, perhaps a Temple after that. Once it reaches a 2, start a settler. Each new city follows this pattern, getting lots of workers going as well.
7) Somewhere I have at least one production city with a barracks. This city should pump out the spearman to defend all my new cities.
8) Explore like crazy to find other civs and trade techs. I usually head straight for Literature, then Republic and buy/trade for everything else. Also, get someone farther away to declare war on you after you have an embasy with it's neighbor. Now sign a military pact with it's neighbor. You've just started a big war with the AI Civ's going at it. After a while, declare peace or just sit back. You don't have to actually fight anything if they are far enough away. This distracts the Civ's involved from building wonders as they have to build an army. Good stratagy that works for me every time.
9) Once you have your inner core of cities, found cities on what you feel your border will be. There will probably be some empty space in between, that's fine, fill it in later. What you are trying to do is put up a ring of defensive cities in key locations and choke points to claim as much land as you can. Keeps the AI at bay and allows you to fill in the gaps cause you can kick out the AI's settlers if you have your ring of cities protecting your inner core.
10) You must have at least one city on each coast. This helps any military campains later on. If there is a large inland sea, get a city on there too. Get at least one harbor up ASAP so you can get trade with other Civs as soon as you are able.
11) Be the end of the ancient era, you should be about done with your expansion, now just work on infrastructure, especially libraries if you haven't already, and produce some military units in between. Got to keep a strong military, even if you rarely use it. Think Ronald Reagan here. The best defense is a strong offense.

Hope that helps you out! I'd suggest you play cheiften, maybe a standard map, maybe only 4-5 opponents a few times to get your feet wet. There is a ton to do and choose a civ to your style. If you like to warmonger, play a militaristic civ like China. If you just want to grow culture, try Egypt (although Egypt can be pretty potent as a fighting force too).

Have fun!
 
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