I am experimenting with modding in Beyond Earth. After watching the Firaxis tutorial, I have attempted to make a simple mod.
This is what I have done:
I made a copy of CivBEBuildings.xml and put it in my project folder.
I selected add existing item and added the copy of CivBEBuildings.xml to my project.
I edited the xml file to increase the cost of the Laboratory improvement from 80 hammers to 160 hammers.
I set the mod to Update the Database using the copy of CivVEBuildings.xml on OnModActivated.
I built the mod.
I launched Beyond Earth, loaded the mod and started a new game.
I looked at the Laboratory upgrade in the tech tree, but the change I made did not take place.
I have no idea what I did wrong, can anyone help me with this matter?
Thanks.
This is what I have done:
I made a copy of CivBEBuildings.xml and put it in my project folder.
I selected add existing item and added the copy of CivBEBuildings.xml to my project.
I edited the xml file to increase the cost of the Laboratory improvement from 80 hammers to 160 hammers.
I set the mod to Update the Database using the copy of CivVEBuildings.xml on OnModActivated.
I built the mod.
I launched Beyond Earth, loaded the mod and started a new game.
I looked at the Laboratory upgrade in the tech tree, but the change I made did not take place.
I have no idea what I did wrong, can anyone help me with this matter?
Thanks.