Hey Everyone

MarkK

Chieftain
Joined
Sep 12, 2011
Messages
70
I joined CivFanatics almost a month ago, but of course needed the time to read, and what great reading it's been. I don't even own Civ3 yet, just ordered C3C from Amazon.

Been playing 2 on and off since 2001 (on my 2nd purchased copy now), but after several months of getting back into it, realized I needed to go to 3.

It's on the way. Just wanted to say hello, and affirm that 3 is good place to be (both from above and below). Or put another way, I feel I'll be here awhile.

Anyway, thanks for everyone's tremendous input to this website.

Mark
 
Welcome to the forums, MarkK!:band:

I learned a lot from the forums as well. Sometimes I learned more reading about disagreements than I did from the advice.

I tried playing II but I found it so hard to read the map. And I disliked the food supoort for workers.
 
Thanks for your response, Ataxerxes.

2 has been fun, but I have to run a spread-sheet alongside to remind me of what my original goals/intentions were (thankful to dual-display here). Fun but tedious. Looks like 3 will solve most of that tediousness, but create some new adjustments.
Anyway, I'm having a blast, and attribute any problems to Sid Meier himself, who is the Pablo Escobar of gaming...
 
Thanks for your response, Ataxerxes.

2 has been fun, but I have to run a spread-sheet alongside to remind me of what my original goals/intentions were (thankful to dual-display here). Fun but tedious. Looks like 3 will solve most of that tediousness, but create some new adjustments.
Anyway, I'm having a blast, and attribute any problems to Sid Meier himself, who is the Pablo Escobar of gaming...

Good luck on the game! I enjoy 3 and it moves pretty fast and I never found it tedious. If you want to see a game with a lot of explanations using C3C, vmxa did a strategy article about winning on Regent. I found it very helpful. Although the game isn't overly complex (IV is much more complex), there is still quite a bit of info in the strategy articles.

III, more than IV and II depends upon getting a large empire. Growth and having enough workers are the two goals to winning most games. For that reason, few players build many (or any) Ancient Age wonders. Expansion is just too important.
 
I think perhaps the only viable ancient age wonder is the Pyramids, imho. Other than that, the Statue of Zeus, but only you have enough cities to support a core city going after it.

Welcome to CFC, Mark! You'll learn a lot! I've got 800+ posts, and I'm still learning!
 
Thanks for your response, Ataxerxes.

2 has been fun, but I have to run a spread-sheet alongside to remind me of what my original goals/intentions were (thankful to dual-display here). Fun but tedious. Looks like 3 will solve most of that tediousness, but create some new adjustments.
Anyway, I'm having a blast, and attribute any problems to Sid Meier himself, who is the Pablo Escobar of gaming...

Running dual monitors is awesome for civ! I usually have Civ Assist, Screenshot Assistant, and Notepad running in my off-monitor when I'm playing succession games. It's very convenient :D
 
I think perhaps the only viable ancient age wonder is the Pyramids, imho. Other than that, the Statue of Zeus, but only you have enough cities to support a core city going after it.

Welcome to CFC, Mark! You'll learn a lot! I've got 800+ posts, and I'm still learning!

The Pyramids are great if you get a SGL. Other than that, the cost of tying up a city for something that expensive is too much. Statue of Zeus is great for expansion:trouble: and is the only early wonder I go for.
 
Hey all, and thanks for your responses. The game (C3C) arrived 10/8/11 and installed flawlessly, and needless to say, I've had my head-up-my-ass ever since learning, cursing, tolerating, enjoying, loving Civ3. The end result is love. But I could go Ballistic any second. Be warned.
 
Well, this is a great place to learn. I've gone from Chieftain to Regent, and soon to Monarch just by being here.
 
Hey all, and thanks for your responses. The game (C3C) arrived 10/8/11 and installed flawlessly, and needless to say, I've had my head-up-my-ass ever since learning, cursing, tolerating, enjoying, loving Civ3. The end result is love. But I could go Ballistic any second. Be warned.

Welcome to CFC, and I am glad to see yet another addicted civver. :lol:

Feel free to ask for advice and start topics for advice in your games, lots of people love to help.
 
The advice on early wonders is interesting. I also forgo many of them but for different reasons.

For Regent games:

Pyramids - If I have the time at my capital I really like this wonder as it speeds up growth and, most importantly, never expires. I like all the wonders in the game which give free city improvements and don't expire - Pyramids, Sun Tzu War Academy, Smith's Trading Company, Internet and to a similar degree the Sisteen Chapel (this last one is like having a buy one get one free feature). I do not include the Temple of Artemis, explained below.

Colossus - This is an awesome wonder as it's cheap and lasts all the way to flight, by which time most games are over anyway. With the Market Place and Bank enhancements (which are free if you also go for Adam Smith's Trading) this can add 25gp per turn to your economy. Now that's what I call a city improvement.

Mausoleum of Mauslassis - Again, cheap and never expires. A really great way to grow your capital to size twelve and start making the colossus dollars really stack up.

Oracle - cheap and nasty, expires before you blink, gives you a false sense of happiness. Other civs tend to go for this one first.

Great Lighthouse - only really useful if stuck on an island with no hope of finding new land other than suicide runs. Was one of the best wonders in civ2 but sucks bananas in civ3.

Temple of Artemis - Initially euphoric, free temples is great for early expansion to make sure your boundaries munch up potential resources that might pop up. However, it costs way too much, will expire in the blink of an eye and is on a dead tech path.

Hanging Gardens - I don't think I've ever had this wonder in civ3, but it basically has the same flaws as the Oracle.

The Great Wall - Probably the suckiest wonder of them all. Huge cost, expires relatively quickly, the city improvement it gives is a free and cheap one anyway which makes itself redundant as soon as your town goes to size 7. Just plain yuk really. I think in civ2 you could build this wonder from the start which made it a bit more useful. Stuck at the end of the Ancient era it's just a pile of pants IMO.

The Statue of Zeus - Only an issue if you have Ivory (very rare in other words) and so if you have then go for it, what can be bad about getting 3/3/2 cavalry in the ancient era? Nothing. You also prevent another civ from getting it which will make a huge difference to the aggression of the AI civs.


Missing them all is certainly an option but both Colossus and Mausoleum are so cheap anyway that it almost feels like your making things harder for yourself by not having them, or at least one of them. I normally like to have at least one from Pyramids, colossus and Mausoleum, preferably two and all three is just awesome. You require good second cities though who can take over any population spamming and your capital should have plenty of Bonus Grassland and the ability to go to size 12 from the get-go to make them really worth it.
 
@Buttercup. Sorry, but I'm going to have to disagree. For me the Ancient Age is all about getting as many cities and some protection as possible.

I agree on the Oracle, ToA and GWall. I don't build them.

Pyramids - very nice wonder and you'll sure pay for it. If I get a SGL, this is where it goes. Otherwise, it just costs too much. I've found Granaries aren't always the best build in a city anyway.

Collossus - only helps one city. It's cheap but doesn't do too much. OK wonder if a city has enough water tiles and enough production. Specific kind of city.

Great Lighthouse - I think you sell this short. It's great on 2/3 of the maps. Being the only contact between two continents can be a huge bonus. You might even get to trade resources.

Hanging Gardens - I delay Monarchy so if it's still available it's OK. Nothing great, nothing terrible. A problem is that Steam Power is usually the first IA tech you go for.

Mausoleum of M - It only helps one city. It being a tourist attraction is nice, but I still want to expand. If you use the slider or get some luxuries, a market would do better.

Statue of Zeus - Having Ivory feels like cheating but I like cheating. If I find Ivory that's where I'm going. I like a Pyramid prebuild here to get it online ASAP. This is the wonder that really helps expansion.
 
I agreee with Ataxerxes with two small modifications -

Collossus - I agree with the analysis. I rarely ever try to get this one but the increased commerce in the early game could have an impact on early research of a tech or two. That could make a big difference in the game. As buttercup said, it is cheap and lasts a LONG time. I am not cheering for the Collossus, but food for thought.

Hanging Gardens - with the exception of the SoZ or GLH if either are applicable - this is the wonder I go for. I find the Middle ages to be particularly tough and long so the expiration upon researching steam is not such a big issue. Since the make it or break it part of the game usually occurs in the middle ages, I find this wonder to be nice - it can offset the luxury slider by 10-20%, which means science can be set 10-20% higher - or you have more gpt to support military units. As the HG and the pyramids are rarely ever in competition for a SGL or GL (depending on the version played), I tend to nab the HG if I can. The downside - it is obtained with Monarchy. As I research towards Republic 99% of the time, the timing rarely works for the HG. :(

**edit** I should qualify that I rarely try to 'go for' an AA wonder. At higher levels unless you pull a SGL or GL you rarely have the chance to build these, except the SoZ because of the ivory limitation.
 
Because of tourism, early wonders can be really nice, though rarely worth it unless playing 20K.

Colossus is really useful for any late victory condition, though. If you want a science city later on, putting colossus in a city with Newton's and Cope's can provide lots of beakers, between the extra commerce and the tourist income. 20 extra commerce plus a bunch of tourism income that is quadrupled by the wonders and science buildings adds up to a lot of beakers each turn. It is a bargain at 200 shields. It isn't worth it for speedy conquest games, though, and you can't get it without big sacrifices at deity or sid.
 
Regent 20K Wonder Based Culture Win & The Potential of a Capital Prioritised Game as Decribed Above:


CultureCity2.jpg

CultureCity3.jpg

CultureCity.jpg


Requirements:

Huge Archepeligo, Republic ASAP, bribing your neighbour with gifts every 7 turns and avoiding all wars - though with such a huge tech lead a conversion to a military powerhouse is always an option.
 
Ancient Age Wonders: In the absence of an SGL, I generally skip them. The exception is the SoZ. If I do get an SGL, my first choice is the Pyramids. On rare occasion, I'll build the Colossus if I feel like building a Super Science City. As I almost always focus on conquest rather than culture, few of the other GWs make sense to build by hand. The Great Wall is also useful for AW games.
 
Hey all, some tremendous analytical advice here, and I've no doubt all points have merit. But keep in mind this thread was created by a noob (myself), with a leaning to let others know Civ3 is still alive & well and attracting people. Plus to attract other noobs to this game and website as a whole. But it's all good. Some of what you're saying registers; more of it is "Chinese" and "Greek". But that's OK, I know it's based on enthusiasm.
 
Hey all, some tremendous analytical advice here, and I've no doubt all points have merit. But keep in mind this thread was created by a noob (myself), with a leaning to let others know Civ3 is still alive & well and attracting people. Plus to attract other noobs to this game and website as a whole. But it's all good. Some of what you're saying registers; more of it is "Chinese" and "Greek". But that's OK, I know it's based on enthusiasm.

Is that a polite way of saying you have no idea what we are talking about? :lol:

Don't worry, soon you will be beating Sid, micromanaging like a pro, and will start losing your friends because you are spending too much time crushing the Zulus. :cool:
 
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