Thanks for the reply, Smash. I have enjoyed reading about your OCC exploits, and I have even tried a few OCC games myself of late. Quite a different approach to things in OCC!
> 1.Its another Civ related site.Very good.
> ApolytonCS
Thanks. I went an looked at it. Quite extensive!
> 2.It is a cheat for "comparison" OCC
>games.This was decided by vote.
Right... like anything, it is restricted by decision. I was sort of suprised that it was allowed in the GOTM, but as long as everyone has the same advantage/opportunity, then it's OK. But building airfields, even on Hills or to reduce movement costs, is not a "cheat" in the vein of enabling the cheat mode, or inputting a cheat code, and many new Civ players are probably confused about that.
> I can't imagine designers intended to have
>maps covered with airbases but against the
>ai do what you want.
I agree it is silly to cover a map with airbases, esp. since the AI does not/ can not do it too. It is a huge huge advantage for the human to do that against the AI.
> 4.Not in my experience.Units stacked on airbases are all lost if 1 goes.
I'm using Civ 2 MGE, 5.4.0f, 26 march 99. Any units in an airbase defend one at a time, and losing one will not take out the stack. It will take 6 attacks to kill 6 warriors, for example.
> 5.Not at the same time but during a turn they can both be used.See "Xin Yu's X-Pack"
I went and looked at that, but had noted that peculiar behavior of Civ 2 a long time ago. IMHO, blocking the attack of forces with a bomber is a "cheat", and if airfields were supposed to have a defensive bonus, they would have been made that way.
As a pilot having flown in hundreds of combat airfields myself, I can tell you, however, planes do need an airfield at all times (except Harriers)... and certainly any bombers at our frontline airfields (that might be pillaged at the moment) do not prevent enemy ground attacks... LOL
The inability of Civ 2 to directly nuke a stack with a bomber in it is, IMHO, a serious game error. We definitely worry about missiles and nukes in real life, and there should be no place on a Civ 2 map that a nuke/cruise missile cannot directly attack.
Do players actually use the bomber stack 'bug' in a MP game? Seems like that would be an exploit people would prefer not to see used.
> 6.Do what you want.It is a "house rule" in
>many scenarios.
> Why? Because they do things that are not
>wanted,mainly free movement and double
>irrigation.
>Airbases are bases for planes.Not farms and
>RR stations.
It is somewhat ironic that many real-life airfields I've flown into all over the world are very often used as farmlands, because of all the irrigated/maintained flatlands. When we make a new airbase in real life, it flattens the whole area more often than not.
Most airbases have a supporting rail (and/or port) structure, and almost always a new road structure too. We (the Coalition) built up quite a few in Saudi Arabia and later in Kuwait (in the Persian Gulf War), and it is an impressive sight.
What is odd to me, however, is allowing an airbase on a mountain or a hill. That just does not happen, at least militarily, in real life. And if it were to be done, it would take forever.