Maybe I wrote in any of my post when I was tired but I do not consider Taskunke/Hippus imba, just that the combo of high movement Mounted units with Commando are in some situations. But not nearly as much as they are annoying and only making gameplay against them a pain in the ass. In specific, 4+ Movement with Commando, especially 5 and 6 it's like playing chess against a player with a Queen that can move twice per turn.
I do manage against them but only because I reload games once and then (which I never do normally) because they find holes at some tiny place I missed to plug in my def and run amok through my lands. Because I'm sick of this road-micromanagement by now and do mistakes.
Quoting myself from my last post:
"I think personally that mounted units should not be able to get Commando, it is just too damn good and I think you would realize if you played against a human player. Maybe give mounted units decreased movement cost so that Hills/Forest/Jungle is only 1 Movement to compensate. Or the old "treat all tiles as road", keep them movin two squares per movement even after Engineering and drop Initial movement from 3 to 2 instead."
And btw, I don't try to make some personal crusade here, I just want to spare other people what I got in my current game because it drags down the gameplay experience alot. I'm just home sick and got alot of time to do stuff like this.