Apologies for the thread necro, but I only just noticed some of the replies. TMIT, while I agree that the many bugs in the game are irritating and need to be fixed, to me the core issue is still that at the most basic level the game doesn't have enough options, enough things for the player to do... enough heart, I guess. To me, even if Civ5 was completely debugged and smoothly running tomorrow, it still wouldn't hold my interest for long because it just doesn't have enough "stuff" to make it interesting and challenging enough. In essence, even with all of the current issues fixed up, it still wouldn't be a fun game from my perspective.
I still recall when Civ4 originally came out. Sure there were horrible memory issues for quite a while, along with numerous bugs. But the core game itself was still so interesting, so enticing that I couldn't help but keep playing anyway. I'm sure I still complained bitterly and regularly about the poor performance, but the point is that I
couldn't help myself from playing. I kept playing regardless because despite the ugly shell of issues, I could see from the outset that at its heart Civ4 was still a wonderful game. I never thought twice about going back to Civ3, after having been a fan of that game since its release.
Sadly, I can't say the same for Civ5. After a week or two of trying it out and giving it the best chance I could, I just couldn't get into it. I found I was forcing myself to play, forcing myself to give it one more chance... and that was never the case with Civ4. I haven't played Civ5 in two whole months now, having gone back to Civ4 while I wait for improvements. That's sad, considering it was never the case for the Civ3-Civ4 transition for me.
The simple fact is, Civ4 drew me in despite its initial warts; Civ5 pushed me away despite its initial shininess. It wasn't the bugs that really upset me (annoying as they were) - it was the fact that there just wasn't enough to the game. I just couldn't get into it. Sure the enhanced military combat was cool to play with for a while, but I'm a builder at heart, and I was saddened by the relative lack of attention to this part of the game. Building up an empire was no longer fun (let alone cost-effective) in this game - it was obviously all about the war and not much else. The lack of strategic building choices given to the player, and moreover, the high penalties for doing just about anything other than spamming an army and conquering rivals was just disappointing. Let alone all the neat concepts that were gutted from the previous versions of the game (and the severe lack of new cool concepts to replace them).
Basically, I'm now waiting in the hope that a large patch or possibly an expansion will bring Civ5 up to the level where I'll be able to play it and actually have
fun, rather than the experience mostly feeling like a chore. I really
want to be able to like Civ5 enough that it replaces Civ4 as my most-played game. But to get to that stage, the developers will really have to put a lot of work into bringing what I percieve to be the heart of Civ back: that is, being able to build up an empire purely for fun. Until I can do that without feeling like I'm forcing myself to play, I'm sticking with Civ4.
Only just noticed this. Pretty sure it's 20 years, unless you're posting from 2015.