BillCat
Chieftain
Hiya. New here.
One thing I haven't noticed after many hours of reading through the archives is folks playing the various nations with a smidgen of historical accuracy. For example, when playing Babylonia I select Code of Laws and Wheel early on, save Wheel for the last possible moment as the Aztecs, shoot for naval power as the English, Chinese go communist, etc.
It's not the best game-winning way to play, but in doing so I've found some really interesting parallels to history. That is, the game progresses in a manner similar to real events. I think Mr. Meier modeled it well.
FYI: I use CivNet as a solo player on an antiquated and injured PC. At least three-quarters of my games crash.
prr'rrrrrrrr
- BillCat
One thing I haven't noticed after many hours of reading through the archives is folks playing the various nations with a smidgen of historical accuracy. For example, when playing Babylonia I select Code of Laws and Wheel early on, save Wheel for the last possible moment as the Aztecs, shoot for naval power as the English, Chinese go communist, etc.
It's not the best game-winning way to play, but in doing so I've found some really interesting parallels to history. That is, the game progresses in a manner similar to real events. I think Mr. Meier modeled it well.
FYI: I use CivNet as a solo player on an antiquated and injured PC. At least three-quarters of my games crash.
prr'rrrrrrrr
- BillCat