eric_A
Deity
Game Started !
Codenamed after one of the D-day beaches
We will be using HOF V2.06b.
List of countries
1. China : Eric_A
2. Japan : aksully
3. Russia : Luthor
4. Germany : Hasdrubal Barca
5. Minor Allies : That-Guy
6. Commonwealth : Tech Guy
7. Minor Axis : Pinman
8. USA : Eric_A
House rules:
No change of government allowed. No city flipping. No city razing
Guerillas forces (partisans, resistance and Red Army) may not be loaded onto sea transports. Partisans and Resistance are restricted to Europe. Red army are restricted to China and the Soviet far east.
A maximum of 4 air units per airbase. This rule only applies at the end of
your turn. You may voilate the limit during the course of your turn, as long
as there are only 4 units left at the end. New airbases cannot be built within 4 tiles
of an existing airbase.
A maximum of 4 divisions (or 1 corp + 1 division) of land units may be placed on one
tile islands such as Midway. Islands with cities such as Pearl Harbor are exempt from this
rule. This rule only applies at the end of your turn. You may voilate the limit during
the course of your turn, as long as there are only 4 divisions left at the end.
Artillery, flak, Kamikaze and V-1 units do not count against this limit.
Oil units must be transported to VP location on the Japanese home islands.
City Trading: City trading is only allowed in the following special cases:
a. Plymouth may be traded to the US as a base for the Normandy invasion.
b. Any city can be traded back to the civ which owned it at the start of the game if liberated by an ally.
c. Paris may be traded to the Minor Allies if liberated by US or CW.
Spain and Gibraltar:
Allied forces are restricted to Gibraltar and cannot enter the surrounding Spanish territory
unless the Axis enter Spain. If the Axis enter Spain then the Allies can move through Spain without
restriction.
Running a deficit to Boost research is not allowed. The only penalty in the game
mechanics is losing a unit. Losing say 1000 Vps would be a little more appropriate
should you "accidentally" (because of unrest) run out of money.
I'm not sure how to enforce this, anyone got any ideas?
NEW
German construction brigades are restricted to use within German
cultural boundaries.
NEW
Russia cannot make any direct attacks on German units on the first turn, but may attack the
Minor axis (or Japan if they really want to go crazy) and bombard without restriction.
Codenamed after one of the D-day beaches
We will be using HOF V2.06b.
List of countries
1. China : Eric_A
2. Japan : aksully
3. Russia : Luthor
4. Germany : Hasdrubal Barca
5. Minor Allies : That-Guy
6. Commonwealth : Tech Guy
7. Minor Axis : Pinman
8. USA : Eric_A
House rules:
No change of government allowed. No city flipping. No city razing
Guerillas forces (partisans, resistance and Red Army) may not be loaded onto sea transports. Partisans and Resistance are restricted to Europe. Red army are restricted to China and the Soviet far east.
A maximum of 4 air units per airbase. This rule only applies at the end of
your turn. You may voilate the limit during the course of your turn, as long
as there are only 4 units left at the end. New airbases cannot be built within 4 tiles
of an existing airbase.
A maximum of 4 divisions (or 1 corp + 1 division) of land units may be placed on one
tile islands such as Midway. Islands with cities such as Pearl Harbor are exempt from this
rule. This rule only applies at the end of your turn. You may voilate the limit during
the course of your turn, as long as there are only 4 divisions left at the end.
Artillery, flak, Kamikaze and V-1 units do not count against this limit.
Oil units must be transported to VP location on the Japanese home islands.
City Trading: City trading is only allowed in the following special cases:
a. Plymouth may be traded to the US as a base for the Normandy invasion.
b. Any city can be traded back to the civ which owned it at the start of the game if liberated by an ally.
c. Paris may be traded to the Minor Allies if liberated by US or CW.
Spain and Gibraltar:
Allied forces are restricted to Gibraltar and cannot enter the surrounding Spanish territory
unless the Axis enter Spain. If the Axis enter Spain then the Allies can move through Spain without
restriction.
Running a deficit to Boost research is not allowed. The only penalty in the game
mechanics is losing a unit. Losing say 1000 Vps would be a little more appropriate
should you "accidentally" (because of unrest) run out of money.
I'm not sure how to enforce this, anyone got any ideas?
NEW
German construction brigades are restricted to use within German
cultural boundaries.
NEW
Russia cannot make any direct attacks on German units on the first turn, but may attack the
Minor axis (or Japan if they really want to go crazy) and bombard without restriction.