[Extension] Hokath's Changes

- Fishing boats : fantastic change. It seems taht it does not work well with "Better Lakes for VP" though (which is a shame as it's also a great mod)
Have you tried my unofficial update?

 
don't think so, thanks !
but my main issue was that it is now impossible to build fishing boats or salt gatherers on the lake tiles - not sure that's what your update solves.
 
@Remito thanks for the feedback!
I can try to get compatibility with the "Better Lakes for VP", but a quick search brings up this post so maybe it's already possible?
edit: Jarcast too fast

Subterfuge should be completely stable afaik.
I haven't pressed the nuclear button yet, so if you do let me know.
The main bug that might exist -- I suspect I've seen it but can't reproduce it atm -- is that the counterspy focusses silently expire after some number of turns (which they shouldnt). If so, though, this would also exist in base VP.
 
Don't think so.
The only nerf to GD to compensate the Spy Points is that the Resting Point with the City-State you target is no longer increased by 30.
Unless this column also affects the amount other people lose for some reason!
 
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Hi Hokath,
I've been playing with your mod for a while (overall all the mod are excellent), not the very latest version because I haven't analyzed what changes in religion compared to New Belief by Pinappledan (which I use). I took Rationalism for the first time, I think, and I noticed that the Observatories are still conditioned by Liberalism when it shouldn't be.
While I like the replacement of fishing boats with the worker, and I play with the Better Lakes version of Jarcast :) , I find that the construction time is too long compared to the normal version but also to the ease of plundering them.
 
changes in religion compared to New Belief by Pinappledan
It should play nicely, I only (further) changed the Sacred Calendar/(old) Orthodoxy things. Note, Subterfuge also repurposed the Daogan.

I noticed that the Observatories are still conditioned by Liberalism
You mean they required Liberalism to build? Shouldn't be, I have set PolicyType = NULL (and in my games it works).
Not sure why that would happen. Any errors in database.log?

the construction time is too long compared to the normal version
Yes I was trying to find a good place considering the pillage is now (again) total. Do you have a recommendation?
 
You mean they required Liberalism to build? Shouldn't be, I have set PolicyType = NULL (and in my games it works).
Not sure why that would happen. Any errors in database.log?
It's the entire SQL file Observatory.sql that seems to not load. All other files in New_Building load without problems. OK find, it's in the modinfo of the version with I play :

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Maybe in later versions you changed that.

Yes I was trying to find a good place considering the pillage is now (again) total. Do you have a recommendation?
For me just 1 turn less would be a good balance.
 
Ah good find, it got put with the EE changes, that's why it works for me.
I will update the policy type -- no Observatories without EE, or you can modify the .modinfo if you want them.

1 turn less coming right up.
 
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