Holy Fragmentation Batman!

Hawk2112

Chieftain
Joined
Apr 27, 2002
Messages
22
Location
09 Kenworth T660 on the road US/CAN
Last night, I defraged my drive using Diskkeeper 9.0, then went to bed. When I got up this morning, I fired up the PC, and started a new game of Civ IV. I didn't open any other games or applications prior to starting Civ. Played for about 2 hours, and then went to check mail, and the forums here, etc. Everything was loading very, very slowly. So, I fired up Diskkeeper again, and analyzed the drive.

78% of my drive was fragmented! I know for a fact I had zero fragmented files when I started my PC this morning, and in 2 hours time, 3/4 of the drive was hosed. Something is seriously wrong with how Civ is using the drive. Normally, I go 2-3 days playing World of Warcrack and Day of Defeat: Source before defragging, and I have never had more than 10% fragmentation on the drive, and that was on a Blizz patch day. :mad:
 
How big is your drive and how much free space do you have? That could well be part of the problem.
 
im going to check this for you now and see if it happens to me i have Diskeeper9 as well and i justy defragged my 300gig 60% free space drive that civ IV is installed on. ill let you know in a few hours if i get the same result
:)
 
120GB drive, 108GB free
 
i just played for four hours or so and my drive wasnt fragmented at all before playing and now that im done playing...its still has 0 fragmented files
 
My C: drive was just under 10% fragmentation when i scanned it before I installed Civ4. The thing is, I have a seperate hard drive for my games -- my H: drive -- that's where I installed Civ4. However, I just scanned my C: drive and it's at 54% fragmentation! My H: drive is up to 8.7% fragmentation -- it was practically 0% before I installed the game.

What's up with that? Do you think the 54% fragmentation on my C: drive is linked with the memory leak that has been mentioned several times on this forum?
 
no, it has to do with having huge EMPTY drives - those "fragment" more easily than full ones (a few chunks written out of sequence will hitch up the fragmentation rate).

secondly, PLEASE get a grip on basics before accusing the game of being buggy.
WINDOWS writes and reads disks - not applications.the app just tells the OS what it needs, and the OS complies (most times).

and thirdly, only civilization's OWN files can be fragmented while playing the game - not the browser's etc.
so a reboot would have solved your problem, not the defragging as such. the slowness is more likely due to a memory leak problem caused by running civ4 - which would be a real bug if confirmed.
 
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