Straker503
Chieftain
- Joined
- Dec 13, 2016
- Messages
- 2
1. Start camera focus on the capital or the last spot of the current player when turn begins. Currently when your turn begins the camera is still centered on the region of the map that the previous player ended their turn on. This immediately gives away your position to the next player as they can now see where you are (albeit still covered in fog of war).
2. Don't show previous players eureka and combat announcements to current player. Currently if the previous player got a eureka moment at the end of their turn or an AI player attacked the previous player, the announcements for both the eureka and combat results (damage, killed, city captured, etc.) are show to the next player. This gives away strategic information such as what units the previous player has, what units the AI next to them has, and what technology the previous player has not researched or could research next.
2. Don't show previous players eureka and combat announcements to current player. Currently if the previous player got a eureka moment at the end of their turn or an AI player attacked the previous player, the announcements for both the eureka and combat results (damage, killed, city captured, etc.) are show to the next player. This gives away strategic information such as what units the previous player has, what units the AI next to them has, and what technology the previous player has not researched or could research next.