And you think the Soviet-German pact was strongOriginally posted by redhulkz
NAP is stronger version
Nazi germany and soviet union had signed NAP before right
Good comment Meateater. You're correct of course. Today, we have a NAP that only the human player will ever initiate. Making a better GUI for it, and getting the AI to initiate it as well would be nice.Originally posted by Meateater
BUT I have had the AI come to me and ask for a ROP, or an Alliance, even a MPP, BUT I have never had them come to me and declare war on me then set up a peace treaty in the same turn to not go to war. So un till the AI realizes the fact that a peace treaty can be used for a NAP it is not the same IMHO.
The first situation is not only common, but happens all the time if a peace treaty to stop a war includes gpt, luxuries or resources. The AI will then bring up the peace treaty after 20 turns to stop paying those gpt /luxuries/resources. This is just as if you sold a tech and got 10gpt in return: After 20 turn the AI will not pay the 10gpt any longer. The difference is of course that the AI will continue to have peace treaty with you. But this continued peace treaty is the normal one without the 20-turn period where declaring war will hurt your reputation.Originally posted by Gen
I've had situations where the AI initiated negotiation offering me peace treaties. It is not so common but happens from time to time.
Typically, they just wanted to extend peace treaty signed after the war for the next twenty turns, especially if I seriously weakened them before and they needed more time to recover.
Other times they were very weak compared to my civ and just wanted to assure their survival (or ruin my reputation for breaking treaty).
Originally posted by TheNiceOne
No, the current peace treaty functions perfectly as a NAP, with one exception, the user interface makes it hard to understand that you can make a 20-turn peace treaty (aka NAP) with a civ you are in peace with (as Soviet - Germany did). But you can.
Open negotiations screen, go to active deals, then click on peace treaty (should be listed somewhere there). You will be given warning if you really want to renegotiate peace. Choose 'yes' and make deal.Originally posted by Colonel Kraken
How?![]()
Yes.And it would be an enforceable 20-turn treaty (with rep hit to break)?