Blitz Spearman
Warlord
Simple question. Anyone knows if archeological sites are totally random or if early game war has any effect on their generation?
Yep, as the others said early fights can trigger one. One time I found one right beside my capitol (which sucked), so be wise where you battle.
Yep, as the others said early fights can trigger one. One time I found one right beside my capitol (which sucked), so be wise where you battle.
Whats wrong with it being right next to ur capital? That is where I would want it because your capital probably has the greatest bonuses for culture tiles. It is usually bad to make an Artifact with a Site within working range because it gives a lot more culture when worked and possibly more tourism.
From my experience, most of them make sense.
However, in certain areas of the map (particularly remote CS terrain with no major civ presence), the game has to make up events in order for the sites to be distributed equitably.
Should they actually be distributed equally though? That might provide some incentive to pre-industrial war. Warmongers and conquerors get more interesting landmarks and artifacts than boring peaceful empires.
From my experience, most of them make sense.
However, in certain areas of the map (particularly remote CS terrain with no major civ presence), the game has to make up events in order for the sites to be distributed equitably.
Should they actually be distributed equally though? That might provide some incentive to pre-industrial war. Warmongers and conquerors get more interesting landmarks and artifacts than boring peaceful empires.
Has anyone ever seen an archaeological site that wasn't spawned either by barbarians or ancient ruins? I got the impression from the devs that they would be spawned by wars between civs, too, but I have literally NEVER seen an artifact resulting from anything other than ancient ruins or barbs.