Crakie
Soupnazi
- Joined
- Jan 4, 2004
- Messages
- 527
I don't know if it actually is more difficult, but I have yet to win a game on Demigod or higher. In vanilla Civ3 I was doing ok on emperor and deity. Just to see if I still got it, I played a PTW game with the Ottomans on Emperor and got a 1500 AD domination win on a standard sized continents map without too much effort.
My usual strategy is to secure a decently sized Empire in the early stages, then wait until Replaceable parts and clean up. In Conquests, my Empire is generally smaller than I was used to and I rarely see opportunities to expand. Thus, I do not make enough money to keep up in tech and cannot keep up with the military strength of the AI. Usually, I give up before Replaceable parts as the AI is already building tanks and mech inf by then, and massive amounts of them I might add.
Any thoughts/ideas on what makes Conquests so different from PTW and Civ3?
My usual strategy is to secure a decently sized Empire in the early stages, then wait until Replaceable parts and clean up. In Conquests, my Empire is generally smaller than I was used to and I rarely see opportunities to expand. Thus, I do not make enough money to keep up in tech and cannot keep up with the military strength of the AI. Usually, I give up before Replaceable parts as the AI is already building tanks and mech inf by then, and massive amounts of them I might add.
Any thoughts/ideas on what makes Conquests so different from PTW and Civ3?