How do I change the food yield of internal trade routes, with a trait

Crashade

Chieftain
Joined
Jul 7, 2014
Messages
17
Location
Denmark
The title really explains it.

I'm making a trait for my new civ, and it's UA, or trait, doubles the food from internal trade routes. How would I do that? :)
 
The title really explains it.

I'm making a trait for my new civ, and it's UA, or trait, doubles the food from internal trade routes. How would I do that? :)

You can't do this with any XML as far as I can see. No TradeYieldFood and such, I checked dummy buildings too: nothing. So you will most likely have to do this using a Lua script... and since I cant find an up to date API ref sheet I can;t help. Sorry :undecide:
 
You can't do this with any XML as far as I can see. No TradeYieldFood and such, I checked dummy buildings too: nothing. So you will most likely have to do this using a Lua script... and since I cant find an up to date API ref sheet I can;t help. Sorry :undecide:

Aaw. Well I guess I have to go learn Lua then ^^
 
Back
Top Bottom