bigphesta
Chieftain
Two things really bug me with the game. The first is that missionaries can't go into other lands w/o a open boarders treaty. I find this to be a bit unrealistic and i"d like to make it so that they can go anywhere, like a spy. Is this possible? If so, what line of code do I edit in the missionary's code in the unit's xml file to allow it?
The second thing is that the SDI and Bunkers are TOO powerful. I'd like to see these reduced GREATLY. Like the SDI having a 25% chance to hit the incoming nuke, instead of 75%, and the bunker's power decreased by AT LEAST half. What lines to I edit to make this happen?
I would like these changes to be perminant on my game as they always bug me and I don't play online so there's no concerns there.
Finally, every-once-in-a-while, I like to play a one-city challenge. How can I set it up so that the AI is held to the same restrictions? What would I have to change in the settler's description so that they can no longer be produced after the initial settlers?
Thank you in advance for your help.
The second thing is that the SDI and Bunkers are TOO powerful. I'd like to see these reduced GREATLY. Like the SDI having a 25% chance to hit the incoming nuke, instead of 75%, and the bunker's power decreased by AT LEAST half. What lines to I edit to make this happen?
I would like these changes to be perminant on my game as they always bug me and I don't play online so there's no concerns there.
Finally, every-once-in-a-while, I like to play a one-city challenge. How can I set it up so that the AI is held to the same restrictions? What would I have to change in the settler's description so that they can no longer be produced after the initial settlers?
Thank you in advance for your help.