How do you create a music scheme for a Mod?

GarretSidzaka

Modder
Joined
Dec 17, 2002
Messages
4,700
How can I make Mp3 tracks i possess into a custom sound track for the game? Im running a modern-future scenario or two, so it will be only one era.
Is there a way to make a scheme for all of the era's at once, too? :crazyeye:

Help!!
 
All you need to do is edit the tags found in the "Audio2DScripts" and "AudioDefines" files in the
C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods\HP ERROR G108\Assets\XML\audio
path.
 
GarretSidzaka said:
im checking it out now ===> here we go 60 mb downloads!

:lol:

Yup. I noticed a huge difference when Kael started putting in custom music in FfH. I went from receiving versions in my mail to begging a friend with DSL to d/l for me. Now he's forced me to get my own DSL. :p
 
Alternately, you could just re-name your new music to have the same names as the existing Future era music. Put them in a folder named "future" and drop it into your mod folder. The game will use your music instead of the default music.
 
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