[BTS] How Does a City Get Into the Top 5?

Lennier

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Mar 10, 2013
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Orange County, NY
This is the "Top 5 Cities" screen from my current game:
Spoiler :
gFWQpCh.png

Why is Phoenician #3? It has no wonders, is only size 8, and can't have tons of culture as it was founded fairly late as a barb city. Why isn't Tenochtitlan on the list? I don't remember how big it was on this turn, but it was in the double digits and had three wonders in it.
 
If got demographics of Japan, could check F9 culture graph if there was culture-bomb - that might make it instant top5.
Otherwise (from pure player view, no idea about mechanics behind it) - culture and size matters, so early wonders like Stonehenge can accumulate a lot of culture over time (specially with 2x culture output after 1000 yrs).
 
From CvInfoScreen.py:
Code:
iTotalCityValue = ((pCity.getCulture() / 5) + (pCity.getFoodRate() + pCity.getProductionRate() \
                    + pCity.calculateGoldRate())) * pCity.getPopulation()

Looks to me like it is based on Culture, Food, Production and Gold (Commerce?). Then multiplied by population.

I think it is total accumulated culture. It wouldn't make sense otherwise. But what exactly Food-, Production- and Gold-rate means, I don't know. I can only assume it is total food per turn (gross value), total production per turn (including or excluding modifiers?) and total commerce(?) per turn (including or excluding modifiers?).
 
Pretty certainly a culture bombed city.
 
In my last game, the top city was an AI city with like a dozen and a half wonders in it.
 
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