NycholusV
Chieftain
As far as I can tell, the ModifierArguments used by a Modifier are dependent on its EffectType. Does anyone know how to obtain a list of valid arguments for any given effect?
For most effects, the arguments can be inferred from the game files. However, there are some effects in GameEffects.xml that are not used anywhere in the game. The ones I'm particularly curious about are the ones that mention adjusting or assigning "properties", like "EFFECT_ADJUST_DISTRICT_PROPERTY". They appear nowhere in the code yet sound suspiciously useful.
I've been blindly stabbing in the dark at what the modifier arguments may be, but to no avail. (GameEffects.xml will tell you if a modifier has invalid properties.)
For most effects, the arguments can be inferred from the game files. However, there are some effects in GameEffects.xml that are not used anywhere in the game. The ones I'm particularly curious about are the ones that mention adjusting or assigning "properties", like "EFFECT_ADJUST_DISTRICT_PROPERTY". They appear nowhere in the code yet sound suspiciously useful.
I've been blindly stabbing in the dark at what the modifier arguments may be, but to no avail. (GameEffects.xml will tell you if a modifier has invalid properties.)