Hi people! I'm a really a newbie and still struggle on prince, but my problem was always about dealing with unhappiness. I like expanding a lot, but never could manage it without a really low approval. The thing is how does the ai do it?
Like in the image Russia has six cities which makes 18 unhappiness, and the total pop is 29, so that makes 47 unhappiness right?
But her happiness should be:
(1) 12 from three luxury resources: whales, dye and imported wine (I use Infoaddict mod
(2) Up to 11 happiness if there is a colosseum in every single city.
(3) Her social polices are liberty 4 and honour 1. She probably has meritocracy ( 1 happiness per trade route). She could have up to 5 happiness from each city (if she managed to build harbors on those two islands which I just managed to research now)
(4) 9 base happiness from start of the game.
(5) Maybe a few from natural wonders but I rarely saw her scout. Let's say around 3.
That still makes her negative doesn't it? But info addict tells me she has a net happiness of 1. I think I'm missing out on something.
Like in the image Russia has six cities which makes 18 unhappiness, and the total pop is 29, so that makes 47 unhappiness right?
But her happiness should be:
(1) 12 from three luxury resources: whales, dye and imported wine (I use Infoaddict mod
(2) Up to 11 happiness if there is a colosseum in every single city.
(3) Her social polices are liberty 4 and honour 1. She probably has meritocracy ( 1 happiness per trade route). She could have up to 5 happiness from each city (if she managed to build harbors on those two islands which I just managed to research now)
(4) 9 base happiness from start of the game.
(5) Maybe a few from natural wonders but I rarely saw her scout. Let's say around 3.
That still makes her negative doesn't it? But info addict tells me she has a net happiness of 1. I think I'm missing out on something.