Alextheglorious
Chieftain
- Joined
- Jun 9, 2016
- Messages
- 26
I'd like to see more options with regards to trade. As leader you could allow your people to choose which cities they trade with (internally or externally). They'd pick on several factors - how similar in values/government/policies other civilizations are, exoticness of resources other civilisations have, distance to them, how friendly the civilisations are, how long you've traded with them up to that point. As you become more technologically advanced the distance of trade routes should expand.
This might not however select the optimum trade routes selected so you might chose to overrule their decisions and chose trade routes yourselves, but incurring a happiness penalty for doing so. Or you could put in tactical blocks for trading with certain nations, which could lead to diplomacy issues.
Similarly if you declare war on a civilisation with which your people have a long standing trade history with not only do you lose the trade benefits but your people will suffer unhappiness and your soldiers may even fight less effectively against their former friends.
And I agree with the previous comments suggesting saying that luxury trading and trade routes shouldn't be separated. However, possibly make it that luxuries can only be acquired by trade routes once you've build up to a certain trade level with other civilisations.
This might not however select the optimum trade routes selected so you might chose to overrule their decisions and chose trade routes yourselves, but incurring a happiness penalty for doing so. Or you could put in tactical blocks for trading with certain nations, which could lead to diplomacy issues.
Similarly if you declare war on a civilisation with which your people have a long standing trade history with not only do you lose the trade benefits but your people will suffer unhappiness and your soldiers may even fight less effectively against their former friends.
And I agree with the previous comments suggesting saying that luxury trading and trade routes shouldn't be separated. However, possibly make it that luxuries can only be acquired by trade routes once you've build up to a certain trade level with other civilisations.