PyroMancer
Chieftain
- Joined
- Oct 31, 2005
- Messages
- 23
I hear a lot of talk from the devs about how mod friendly Civ5 is. But my question is just how "mod friendly" is it if we say wanna change some core mechanics? Life for example...
1) Range units return fire when attacked by other range units.
2) Culture City State gives + Culture per city instead of flat amount.
3) Multiple luxury goods give addition happiness at a diminishing rate.
4) Bring back slider bar for Gold/Science/Culture.
5) Add New Specialist types.
6) Maritime City States only gives X amount of food spread over all your cities going to the lowest food producing ones first.
And so on.
1) Range units return fire when attacked by other range units.
2) Culture City State gives + Culture per city instead of flat amount.
3) Multiple luxury goods give addition happiness at a diminishing rate.
4) Bring back slider bar for Gold/Science/Culture.
5) Add New Specialist types.
6) Maritime City States only gives X amount of food spread over all your cities going to the lowest food producing ones first.
And so on.